| ORAL LOLLIPOP vs Yoshimitsu | 1–6 | 14.29% |
| ORAL LOLLIPOP vs Kazuya | 1–5 | 16.67% |
| ORAL LOLLIPOP vs Paul | 2–2 | 50.00% |
| ORAL LOLLIPOP vs Bryan | 1–3 | 25.00% |
| ORAL LOLLIPOP vs Jack-8 | 1–2 | 33.33% |
| ORAL LOLLIPOP vs Devil Jin | 1–2 | 33.33% |
| ORAL LOLLIPOP vs Lili | 2–1 | 66.67% |
| ORAL LOLLIPOP vs Alisa | 2–1 | 66.67% |
| ORAL LOLLIPOP vs Reina | 2–1 | 66.67% |
| ORAL LOLLIPOP vs Hwoarang | 1–1 | 50.00% |
| ORAL LOLLIPOP vs Xiaoyu | 0–2 | 0.00% |
| ORAL LOLLIPOP vs Jin | 0–2 | 0.00% |
| ORAL LOLLIPOP vs Asuka | 0–2 | 0.00% |
| ORAL LOLLIPOP vs Leroy | 2–0 | 100.00% |
| ORAL LOLLIPOP vs Jun | 2–0 | 100.00% |
| ORAL LOLLIPOP vs Azucena | 0–2 | 0.00% |
| ORAL LOLLIPOP vs Dragunov | 0–1 | 0.00% |
| ORAL LOLLIPOP vs Claudio | 0–1 | 0.00% |
| ORAL LOLLIPOP vs Nina | 0–1 | 0.00% |
| ORAL LOLLIPOP vs Victor | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.