Name history
| MrH1920 | |
| MrWalkDown | |
| Mrh1920 | |
| LeeTheHoTaker | |
| LeeTheHoRobber | |
| NefariousZiggs | |
| MrhI1920sLee |
| MrH1920 vs Kazuya | 68–87 | 43.87% |
| MrH1920 vs Bryan | 63–76 | 45.32% |
| MrH1920 vs King | 66–72 | 47.83% |
| MrH1920 vs Reina | 68–66 | 50.75% |
| MrH1920 vs Jin | 69–53 | 56.56% |
| MrH1920 vs Hwoarang | 71–44–1 | 61.74% |
| MrH1920 vs Law | 49–62 | 44.14% |
| MrH1920 vs Steve | 60–44 | 57.69% |
| MrH1920 vs Heihachi | 42–58 | 42.00% |
| MrH1920 vs Azucena | 49–38 | 56.32% |
| MrH1920 vs Lars | 35–50 | 41.18% |
| MrH1920 vs Lee | 49–33 | 59.76% |
| MrH1920 vs Paul | 43–37 | 53.75% |
| MrH1920 vs Lili | 43–34 | 55.84% |
| MrH1920 vs Dragunov | 28–46 | 37.84% |
| MrH1920 vs Yoshimitsu | 37–32 | 53.62% |
| MrH1920 vs Asuka | 36–30 | 54.55% |
| MrH1920 vs Victor | 32–32 | 50.00% |
| MrH1920 vs Alisa | 23–33 | 41.07% |
| MrH1920 vs Xiaoyu | 30–22 | 57.69% |
| MrH1920 vs Jack-8 | 29–21 | 58.00% |
| MrH1920 vs Armor King | 18–28 | 39.13% |
| MrH1920 vs Feng | 19–26 | 42.22% |
| MrH1920 vs Jun | 26–17 | 60.47% |
| MrH1920 vs Devil Jin | 26–16 | 61.90% |
| MrH1920 vs Leo | 13–27 | 32.50% |
| MrH1920 vs Shaheen | 17–23 | 42.50% |
| MrH1920 vs Raven | 16–21 | 43.24% |
| MrH1920 vs Eddy | 13–22 | 37.14% |
| MrH1920 vs Leroy | 18–15 | 54.55% |
| MrH1920 vs Nina | 18–14 | 56.25% |
| MrH1920 vs Clive | 10–21 | 32.26% |
| MrH1920 vs Claudio | 15–15 | 50.00% |
| MrH1920 vs Kuma | 13–15 | 46.43% |
| MrH1920 vs Zafina | 12–15 | 44.44% |
| MrH1920 vs Miary Zo | 17–10 | 62.96% |
| MrH1920 vs Lidia | 8–10 | 44.44% |
| MrH1920 vs Fahkumram | 10–5 | 66.67% |
| MrH1920 vs Anna | 8–5 | 61.54% |
| MrH1920 vs Panda | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.