| siryu@twitch vs Miary Zo | 61–64 | 48.80% |
| siryu@twitch vs Kazuya | 53–27 | 66.25% |
| siryu@twitch vs Bryan | 47–32 | 59.49% |
| siryu@twitch vs Armor King | 39–40 | 49.37% |
| siryu@twitch vs Jin | 45–18 | 71.43% |
| siryu@twitch vs Paul | 35–27 | 56.45% |
| siryu@twitch vs Hwoarang | 27–31 | 46.55% |
| siryu@twitch vs Steve | 27–22 | 55.10% |
| siryu@twitch vs Asuka | 24–22 | 52.17% |
| siryu@twitch vs Clive | 14–30 | 31.82% |
| siryu@twitch vs Law | 26–16 | 61.90% |
| siryu@twitch vs Devil Jin | 21–18 | 53.85% |
| siryu@twitch vs Reina | 18–19 | 48.65% |
| siryu@twitch vs Yoshimitsu | 13–21 | 38.24% |
| siryu@twitch vs Lili | 20–12 | 62.50% |
| siryu@twitch vs Dragunov | 16–13 | 55.17% |
| siryu@twitch vs Fahkumram | 18–11 | 62.07% |
| siryu@twitch vs King | 18–9 | 66.67% |
| siryu@twitch vs Lars | 17–8 | 68.00% |
| siryu@twitch vs Anna | 9–13 | 40.91% |
| siryu@twitch vs Nina | 13–7 | 65.00% |
| siryu@twitch vs Claudio | 6–13 | 31.58% |
| siryu@twitch vs Lidia | 7–12 | 36.84% |
| siryu@twitch vs Lee | 13–5 | 72.22% |
| siryu@twitch vs Leroy | 6–12 | 33.33% |
| siryu@twitch vs Azucena | 13–3 | 81.25% |
| siryu@twitch vs Heihachi | 4–12 | 25.00% |
| siryu@twitch vs Xiaoyu | 7–8 | 46.67% |
| siryu@twitch vs Alisa | 8–5 | 61.54% |
| siryu@twitch vs Jun | 7–6 | 53.85% |
| siryu@twitch vs Feng | 7–4 | 63.64% |
| siryu@twitch vs Raven | 6–5 | 54.55% |
| siryu@twitch vs Shaheen | 4–6 | 40.00% |
| siryu@twitch vs Zafina | 6–3 | 66.67% |
| siryu@twitch vs Jack-8 | 5–3 | 62.50% |
| siryu@twitch vs Kuma | 4–4 | 50.00% |
| siryu@twitch vs Eddy | 3–5 | 37.50% |
| siryu@twitch vs Victor | 5–2 | 71.43% |
| siryu@twitch vs Leo | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.