| Pull The Chair vs King | 26–20 | 56.52% |
| Pull The Chair vs Kazuya | 18–18 | 50.00% |
| Pull The Chair vs Reina | 20–11 | 64.52% |
| Pull The Chair vs Lili | 11–18 | 37.93% |
| Pull The Chair vs Azucena | 16–12 | 57.14% |
| Pull The Chair vs Steve | 14–13 | 51.85% |
| Pull The Chair vs Jin | 15–11 | 57.69% |
| Pull The Chair vs Lars | 10–15 | 40.00% |
| Pull The Chair vs Paul | 12–7 | 63.16% |
| Pull The Chair vs Yoshimitsu | 11–8 | 57.89% |
| Pull The Chair vs Hwoarang | 12–6 | 66.67% |
| Pull The Chair vs Bryan | 9–9 | 50.00% |
| Pull The Chair vs Leo | 7–10 | 41.18% |
| Pull The Chair vs Raven | 10–7 | 58.82% |
| Pull The Chair vs Clive | 11–6 | 64.71% |
| Pull The Chair vs Law | 10–6 | 62.50% |
| Pull The Chair vs Feng | 11–3 | 78.57% |
| Pull The Chair vs Dragunov | 10–4 | 71.43% |
| Pull The Chair vs Eddy | 6–8 | 42.86% |
| Pull The Chair vs Xiaoyu | 9–3 | 75.00% |
| Pull The Chair vs Jun | 9–3 | 75.00% |
| Pull The Chair vs Nina | 4–7 | 36.36% |
| Pull The Chair vs Victor | 6–5 | 54.55% |
| Pull The Chair vs Jack-8 | 5–5 | 50.00% |
| Pull The Chair vs Alisa | 7–3 | 70.00% |
| Pull The Chair vs Lidia | 4–6 | 40.00% |
| Pull The Chair vs Asuka | 7–2 | 77.78% |
| Pull The Chair vs Claudio | 2–5 | 28.57% |
| Pull The Chair vs Heihachi | 4–3 | 57.14% |
| Pull The Chair vs Devil Jin | 4–2 | 66.67% |
| Pull The Chair vs Lee | 3–2 | 60.00% |
| Pull The Chair vs Fahkumram | 4–1 | 80.00% |
| Pull The Chair vs Anna | 2–2 | 50.00% |
| Pull The Chair vs Shaheen | 2–1 | 66.67% |
| Pull The Chair vs Panda | 1–2 | 33.33% |
| Pull The Chair vs Zafina | 2–1 | 66.67% |
| Pull The Chair vs Leroy | 2–0 | 100.00% |
| Pull The Chair vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.