| ChaosEsperrr vs Clive | 37–27 | 57.81% |
| ChaosEsperrr vs King | 29–20 | 59.18% |
| ChaosEsperrr vs Jin | 23–17 | 57.50% |
| ChaosEsperrr vs Reina | 20–17 | 54.05% |
| ChaosEsperrr vs Kazuya | 20–14 | 58.82% |
| ChaosEsperrr vs Law | 19–8 | 70.37% |
| ChaosEsperrr vs Hwoarang | 17–8 | 68.00% |
| ChaosEsperrr vs Steve | 19–5 | 79.17% |
| ChaosEsperrr vs Azucena | 14–10 | 58.33% |
| ChaosEsperrr vs Eddy | 14–7 | 66.67% |
| ChaosEsperrr vs Bryan | 6–13 | 31.58% |
| ChaosEsperrr vs Miary Zo | 6–13 | 31.58% |
| ChaosEsperrr vs Heihachi | 11–7 | 61.11% |
| ChaosEsperrr vs Paul | 9–8 | 52.94% |
| ChaosEsperrr vs Yoshimitsu | 16–1 | 94.12% |
| ChaosEsperrr vs Dragunov | 13–4 | 76.47% |
| ChaosEsperrr vs Lee | 12–5 | 70.59% |
| ChaosEsperrr vs Jun | 11–6 | 64.71% |
| ChaosEsperrr vs Lars | 8–8 | 50.00% |
| ChaosEsperrr vs Lili | 14–1 | 93.33% |
| ChaosEsperrr vs Leo | 10–4 | 71.43% |
| ChaosEsperrr vs Leroy | 11–3 | 78.57% |
| ChaosEsperrr vs Feng | 6–7 | 46.15% |
| ChaosEsperrr vs Nina | 6–7 | 46.15% |
| ChaosEsperrr vs Alisa | 2–9 | 18.18% |
| ChaosEsperrr vs Asuka | 3–7 | 30.00% |
| ChaosEsperrr vs Xiaoyu | 3–6 | 33.33% |
| ChaosEsperrr vs Zafina | 6–3 | 66.67% |
| ChaosEsperrr vs Victor | 7–2 | 77.78% |
| ChaosEsperrr vs Raven | 2–6 | 25.00% |
| ChaosEsperrr vs Jack-8 | 5–2 | 71.43% |
| ChaosEsperrr vs Fahkumram | 5–2 | 71.43% |
| ChaosEsperrr vs Panda | 4–2 | 66.67% |
| ChaosEsperrr vs Devil Jin | 3–2 | 60.00% |
| ChaosEsperrr vs Kuma | 2–2 | 50.00% |
| ChaosEsperrr vs Claudio | 3–0 | 100.00% |
| ChaosEsperrr vs Shaheen | 2–1 | 66.67% |
| ChaosEsperrr vs Armor King | 1–1 | 50.00% |
| ChaosEsperrr vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.