| Chris King vs Kazuya | 177–144 | 55.14% |
| Chris King vs King | 134–185 | 42.01% |
| Chris King vs Jin | 144–151 | 48.81% |
| Chris King vs Steve | 141–139 | 50.36% |
| Chris King vs Reina | 152–121 | 55.68% |
| Chris King vs Bryan | 114–142 | 44.53% |
| Chris King vs Law | 118–130 | 47.58% |
| Chris King vs Hwoarang | 113–119 | 48.71% |
| Chris King vs Lars | 94–85 | 52.51% |
| Chris King vs Yoshimitsu | 91–84 | 52.00% |
| Chris King vs Jun | 80–90 | 47.06% |
| Chris King vs Xiaoyu | 91–76 | 54.49% |
| Chris King vs Heihachi | 81–86 | 48.50% |
| Chris King vs Paul | 83–80 | 50.92% |
| Chris King vs Azucena | 82–78 | 51.25% |
| Chris King vs Lili | 78–73 | 51.66% |
| Chris King vs Lee | 66–84 | 44.00% |
| Chris King vs Dragunov | 74–67 | 52.48% |
| Chris King vs Eddy | 63–64 | 49.61% |
| Chris King vs Lidia | 67–55 | 54.92% |
| Chris King vs Asuka | 52–65 | 44.44% |
| Chris King vs Feng | 45–68 | 39.82% |
| Chris King vs Nina | 65–43 | 60.19% |
| Chris King vs Clive | 51–57 | 47.22% |
| Chris King vs Devil Jin | 40–57 | 41.24% |
| Chris King vs Victor | 54–43 | 55.67% |
| Chris King vs Raven | 46–46 | 50.00% |
| Chris King vs Alisa | 33–55 | 37.50% |
| Chris King vs Leroy | 52–36 | 59.09% |
| Chris King vs Jack-8 | 38–40–1 | 48.72% |
| Chris King vs Leo | 39–35 | 52.70% |
| Chris King vs Anna | 44–27 | 61.97% |
| Chris King vs Zafina | 40–23 | 63.49% |
| Chris King vs Armor King | 27–31 | 46.55% |
| Chris King vs Claudio | 23–28 | 45.10% |
| Chris King vs Fahkumram | 21–30 | 41.18% |
| Chris King vs Kuma | 26–17 | 60.47% |
| Chris King vs Shaheen | 12–17 | 41.38% |
| Chris King vs Panda | 10–16 | 38.46% |
| Chris King vs Miary Zo | 9–7 | 56.25% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.