Name history
| chunmae | |
| 컴이슈 해결전까지 개점휴업 | |
| 본캐가 돌아와 기쁜 천매 | |
| 헤이가나와서 기쁜 천매 | |
| 재활끝난 천매 | |
| 재활중인 천매 | |
| 왼쪽손목다친사람(진짜임) | |
| 손목고장난사람 | |
| 부드라미 |
| chunmae vs Dragunov | 129–76 | 62.93% |
| chunmae vs Armor King | 104–58 | 64.20% |
| chunmae vs Kazuya | 93–63 | 59.62% |
| chunmae vs Hwoarang | 81–53 | 60.45% |
| chunmae vs Bryan | 69–41 | 62.73% |
| chunmae vs Steve | 65–43 | 60.19% |
| chunmae vs Victor | 48–52 | 48.00% |
| chunmae vs Jin | 52–46 | 53.06% |
| chunmae vs Paul | 54–43 | 55.67% |
| chunmae vs Law | 58–32 | 64.44% |
| chunmae vs Heihachi | 43–46 | 48.31% |
| chunmae vs King | 58–30 | 65.91% |
| chunmae vs Jack-8 | 38–30 | 55.88% |
| chunmae vs Yoshimitsu | 30–32 | 48.39% |
| chunmae vs Devil Jin | 31–31 | 50.00% |
| chunmae vs Jun | 23–39 | 37.10% |
| chunmae vs Reina | 36–26 | 58.06% |
| chunmae vs Lidia | 29–32 | 47.54% |
| chunmae vs Lars | 31–26 | 54.39% |
| chunmae vs Feng | 25–31 | 44.64% |
| chunmae vs Claudio | 26–30 | 46.43% |
| chunmae vs Asuka | 30–25 | 54.55% |
| chunmae vs Lili | 35–20 | 63.64% |
| chunmae vs Lee | 24–27 | 47.06% |
| chunmae vs Leo | 19–25 | 43.18% |
| chunmae vs Nina | 28–16 | 63.64% |
| chunmae vs Alisa | 16–26 | 38.10% |
| chunmae vs Leroy | 21–16 | 56.76% |
| chunmae vs Shaheen | 29–7 | 80.56% |
| chunmae vs Azucena | 17–13 | 56.67% |
| chunmae vs Xiaoyu | 10–15 | 40.00% |
| chunmae vs Fahkumram | 10–15 | 40.00% |
| chunmae vs Clive | 11–11 | 50.00% |
| chunmae vs Kuma | 11–10 | 52.38% |
| chunmae vs Eddy | 6–13 | 31.58% |
| chunmae vs Zafina | 6–12 | 33.33% |
| chunmae vs Raven | 12–6 | 66.67% |
| chunmae vs Panda | 8–5 | 61.54% |
| chunmae vs Anna | 4–7 | 36.36% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.