| FunnyMan2004 vs King | 34–39 | 46.58% |
| FunnyMan2004 vs Jin | 29–34 | 46.03% |
| FunnyMan2004 vs Law | 27–35 | 43.55% |
| FunnyMan2004 vs Kazuya | 30–30 | 50.00% |
| FunnyMan2004 vs Steve | 30–28 | 51.72% |
| FunnyMan2004 vs Dragunov | 25–31 | 44.64% |
| FunnyMan2004 vs Heihachi | 27–20 | 57.45% |
| FunnyMan2004 vs Armor King | 30–17 | 63.83% |
| FunnyMan2004 vs Clive | 26–19 | 57.78% |
| FunnyMan2004 vs Lili | 22–22 | 50.00% |
| FunnyMan2004 vs Eddy | 20–23 | 46.51% |
| FunnyMan2004 vs Bryan | 20–22 | 47.62% |
| FunnyMan2004 vs Lee | 15–26 | 36.59% |
| FunnyMan2004 vs Jun | 21–18 | 53.85% |
| FunnyMan2004 vs Reina | 22–17 | 56.41% |
| FunnyMan2004 vs Hwoarang | 23–15 | 60.53% |
| FunnyMan2004 vs Yoshimitsu | 16–16 | 50.00% |
| FunnyMan2004 vs Xiaoyu | 8–24 | 25.00% |
| FunnyMan2004 vs Lidia | 13–16 | 44.83% |
| FunnyMan2004 vs Azucena | 14–13 | 51.85% |
| FunnyMan2004 vs Asuka | 10–15 | 40.00% |
| FunnyMan2004 vs Lars | 13–12 | 52.00% |
| FunnyMan2004 vs Victor | 16–9 | 64.00% |
| FunnyMan2004 vs Feng | 13–9 | 59.09% |
| FunnyMan2004 vs Leroy | 8–14 | 36.36% |
| FunnyMan2004 vs Alisa | 10–7 | 58.82% |
| FunnyMan2004 vs Leo | 3–13 | 18.75% |
| FunnyMan2004 vs Fahkumram | 10–5 | 66.67% |
| FunnyMan2004 vs Devil Jin | 8–6 | 57.14% |
| FunnyMan2004 vs Jack-8 | 6–5 | 54.55% |
| FunnyMan2004 vs Nina | 6–4 | 60.00% |
| FunnyMan2004 vs Paul | 2–7 | 22.22% |
| FunnyMan2004 vs Shaheen | 3–6 | 33.33% |
| FunnyMan2004 vs Raven | 5–4 | 55.56% |
| FunnyMan2004 vs Anna | 6–2 | 75.00% |
| FunnyMan2004 vs Zafina | 3–4 | 42.86% |
| FunnyMan2004 vs Miary Zo | 2–4 | 33.33% |
| FunnyMan2004 vs Kuma | 2–1 | 66.67% |
| FunnyMan2004 vs Panda | 0–3 | 0.00% |
| FunnyMan2004 vs Claudio | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.