| Young 2222 vs King | 177–216 | 45.04% |
| Young 2222 vs Jin | 122–158 | 43.57% |
| Young 2222 vs Kazuya | 128–142 | 47.41% |
| Young 2222 vs Law | 73–136 | 34.93% |
| Young 2222 vs Bryan | 71–105 | 40.34% |
| Young 2222 vs Paul | 52–115 | 31.14% |
| Young 2222 vs Dragunov | 65–90 | 41.94% |
| Young 2222 vs Yoshimitsu | 63–74 | 45.99% |
| Young 2222 vs Hwoarang | 62–68 | 47.69% |
| Young 2222 vs Heihachi | 51–79 | 39.23% |
| Young 2222 vs Reina | 49–62 | 44.14% |
| Young 2222 vs Eddy | 41–70 | 36.94% |
| Young 2222 vs Steve | 37–67 | 35.58% |
| Young 2222 vs Nina | 53–50 | 51.46% |
| Young 2222 vs Devil Jin | 35–67 | 34.31% |
| Young 2222 vs Clive | 27–64 | 29.67% |
| Young 2222 vs Victor | 34–40 | 45.95% |
| Young 2222 vs Azucena | 27–45 | 37.50% |
| Young 2222 vs Lili | 30–36 | 45.45% |
| Young 2222 vs Jun | 27–37 | 42.19% |
| Young 2222 vs Asuka | 30–33 | 47.62% |
| Young 2222 vs Lars | 29–32 | 47.54% |
| Young 2222 vs Feng | 24–36 | 40.00% |
| Young 2222 vs Alisa | 9–44 | 16.98% |
| Young 2222 vs Lee | 22–29 | 43.14% |
| Young 2222 vs Jack-8 | 19–25 | 43.18% |
| Young 2222 vs Armor King | 16–26 | 38.10% |
| Young 2222 vs Xiaoyu | 17–24 | 41.46% |
| Young 2222 vs Claudio | 16–25 | 39.02% |
| Young 2222 vs Anna | 12–27 | 30.77% |
| Young 2222 vs Leroy | 18–18 | 50.00% |
| Young 2222 vs Lidia | 13–18 | 41.94% |
| Young 2222 vs Kuma | 9–19 | 32.14% |
| Young 2222 vs Leo | 11–10 | 52.38% |
| Young 2222 vs Shaheen | 6–13 | 31.58% |
| Young 2222 vs Fahkumram | 8–9 | 47.06% |
| Young 2222 vs Zafina | 10–4 | 71.43% |
| Young 2222 vs Raven | 10–4 | 71.43% |
| Young 2222 vs Panda | 2–8 | 20.00% |
| Young 2222 vs Miary Zo | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.