| YxngShmoke vs Jin | 115–89 | 56.37% |
| YxngShmoke vs Kazuya | 100–93 | 51.81% |
| YxngShmoke vs Hwoarang | 85–75 | 53.12% |
| YxngShmoke vs King | 85–65 | 56.67% |
| YxngShmoke vs Bryan | 70–61 | 53.44% |
| YxngShmoke vs Law | 66–62 | 51.56% |
| YxngShmoke vs Yoshimitsu | 58–49 | 54.21% |
| YxngShmoke vs Steve | 52–40 | 56.52% |
| YxngShmoke vs Paul | 46–42 | 52.27% |
| YxngShmoke vs Lili | 35–53 | 39.77% |
| YxngShmoke vs Lee | 52–34 | 60.47% |
| YxngShmoke vs Dragunov | 37–42 | 46.84% |
| YxngShmoke vs Reina | 40–38 | 51.28% |
| YxngShmoke vs Devil Jin | 37–37 | 50.00% |
| YxngShmoke vs Asuka | 31–40 | 43.66% |
| YxngShmoke vs Xiaoyu | 39–25 | 60.94% |
| YxngShmoke vs Azucena | 25–36 | 40.98% |
| YxngShmoke vs Feng | 34–24 | 58.62% |
| YxngShmoke vs Leroy | 31–25 | 55.36% |
| YxngShmoke vs Heihachi | 27–29 | 48.21% |
| YxngShmoke vs Jun | 29–25 | 53.70% |
| YxngShmoke vs Nina | 20–30 | 40.00% |
| YxngShmoke vs Eddy | 25–22 | 53.19% |
| YxngShmoke vs Alisa | 28–18 | 60.87% |
| YxngShmoke vs Lars | 31–14 | 68.89% |
| YxngShmoke vs Armor King | 19–19 | 50.00% |
| YxngShmoke vs Victor | 20–16 | 55.56% |
| YxngShmoke vs Miary Zo | 15–19 | 44.12% |
| YxngShmoke vs Raven | 12–20 | 37.50% |
| YxngShmoke vs Lidia | 24–6 | 80.00% |
| YxngShmoke vs Shaheen | 12–17 | 41.38% |
| YxngShmoke vs Leo | 13–12 | 52.00% |
| YxngShmoke vs Jack-8 | 15–8 | 65.22% |
| YxngShmoke vs Claudio | 11–12 | 47.83% |
| YxngShmoke vs Zafina | 12–7 | 63.16% |
| YxngShmoke vs Kuma | 12–3 | 80.00% |
| YxngShmoke vs Anna | 10–5 | 66.67% |
| YxngShmoke vs Fahkumram | 8–7 | 53.33% |
| YxngShmoke vs Panda | 3–5 | 37.50% |
| YxngShmoke vs Clive | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.