| RasTataMan vs Jin | 37–57 | 39.36% |
| RasTataMan vs King | 31–54 | 36.47% |
| RasTataMan vs Steve | 38–39 | 49.35% |
| RasTataMan vs Hwoarang | 27–39 | 40.91% |
| RasTataMan vs Law | 25–34 | 42.37% |
| RasTataMan vs Kazuya | 24–33 | 42.11% |
| RasTataMan vs Fahkumram | 18–38 | 32.14% |
| RasTataMan vs Dragunov | 20–35 | 36.36% |
| RasTataMan vs Reina | 27–23 | 54.00% |
| RasTataMan vs Azucena | 19–22 | 46.34% |
| RasTataMan vs Eddy | 12–29 | 29.27% |
| RasTataMan vs Lili | 8–25 | 24.24% |
| RasTataMan vs Bryan | 13–18 | 41.94% |
| RasTataMan vs Heihachi | 15–15 | 50.00% |
| RasTataMan vs Xiaoyu | 14–15 | 48.28% |
| RasTataMan vs Asuka | 13–14 | 48.15% |
| RasTataMan vs Victor | 12–15 | 44.44% |
| RasTataMan vs Yoshimitsu | 13–13 | 50.00% |
| RasTataMan vs Anna | 5–21 | 19.23% |
| RasTataMan vs Paul | 11–14 | 44.00% |
| RasTataMan vs Clive | 9–16 | 36.00% |
| RasTataMan vs Armor King | 11–14 | 44.00% |
| RasTataMan vs Jack-8 | 9–15 | 37.50% |
| RasTataMan vs Devil Jin | 12–10 | 54.55% |
| RasTataMan vs Lars | 9–13 | 40.91% |
| RasTataMan vs Leroy | 11–10 | 52.38% |
| RasTataMan vs Jun | 5–16 | 23.81% |
| RasTataMan vs Lidia | 10–8 | 55.56% |
| RasTataMan vs Lee | 5–11 | 31.25% |
| RasTataMan vs Nina | 6–8 | 42.86% |
| RasTataMan vs Kuma | 4–9 | 30.77% |
| RasTataMan vs Alisa | 6–5 | 54.55% |
| RasTataMan vs Feng | 2–8 | 20.00% |
| RasTataMan vs Leo | 7–3 | 70.00% |
| RasTataMan vs Claudio | 3–6 | 33.33% |
| RasTataMan vs Zafina | 4–4 | 50.00% |
| RasTataMan vs Raven | 4–3 | 57.14% |
| RasTataMan vs Shaheen | 4–1 | 80.00% |
| RasTataMan vs Panda | 3–1 | 75.00% |
| RasTataMan vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.