| BigCurtCurt vs Kazuya | 217–241 | 47.38% |
| BigCurtCurt vs Bryan | 217–161 | 57.41% |
| BigCurtCurt vs Jin | 198–175–2 | 53.08% |
| BigCurtCurt vs Heihachi | 158–161 | 49.53% |
| BigCurtCurt vs King | 157–150 | 51.14% |
| BigCurtCurt vs Steve | 137–157 | 46.60% |
| BigCurtCurt vs Reina | 173–106 | 62.01% |
| BigCurtCurt vs Law | 155–123 | 55.76% |
| BigCurtCurt vs Paul | 110–117 | 48.46% |
| BigCurtCurt vs Hwoarang | 104–121 | 46.22% |
| BigCurtCurt vs Dragunov | 114–111 | 50.67% |
| BigCurtCurt vs Jun | 107–105 | 50.47% |
| BigCurtCurt vs Azucena | 134–73 | 64.73% |
| BigCurtCurt vs Lili | 84–106 | 44.21% |
| BigCurtCurt vs Lee | 72–109 | 39.78% |
| BigCurtCurt vs Lars | 78–100 | 43.82% |
| BigCurtCurt vs Asuka | 80–81 | 49.69% |
| BigCurtCurt vs Lidia | 80–79 | 50.31% |
| BigCurtCurt vs Armor King | 78–78 | 50.00% |
| BigCurtCurt vs Victor | 103–52 | 66.45% |
| BigCurtCurt vs Eddy | 85–67 | 55.92% |
| BigCurtCurt vs Devil Jin | 81–69 | 54.00% |
| BigCurtCurt vs Xiaoyu | 71–77 | 47.97% |
| BigCurtCurt vs Nina | 76–72 | 51.35% |
| BigCurtCurt vs Yoshimitsu | 60–86 | 41.10% |
| BigCurtCurt vs Feng | 68–74 | 47.89% |
| BigCurtCurt vs Anna | 64–61 | 51.20% |
| BigCurtCurt vs Raven | 58–55 | 51.33% |
| BigCurtCurt vs Leo | 52–52 | 50.00% |
| BigCurtCurt vs Clive | 43–57 | 43.00% |
| BigCurtCurt vs Fahkumram | 44–52 | 45.83% |
| BigCurtCurt vs Claudio | 48–42 | 53.33% |
| BigCurtCurt vs Alisa | 39–37 | 51.32% |
| BigCurtCurt vs Leroy | 32–42 | 43.24% |
| BigCurtCurt vs Jack-8 | 31–38 | 44.93% |
| BigCurtCurt vs Kuma | 30–30 | 50.00% |
| BigCurtCurt vs Zafina | 19–26 | 42.22% |
| BigCurtCurt vs Shaheen | 16–27 | 37.21% |
| BigCurtCurt vs Miary Zo | 15–12 | 55.56% |
| BigCurtCurt vs Panda | 13–10 | 56.52% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.