| AliceNoon vs Kazuya | 237–150 | 61.24% |
| AliceNoon vs Jin | 183–135 | 57.55% |
| AliceNoon vs Bryan | 172–124 | 58.11% |
| AliceNoon vs King | 154–87 | 63.90% |
| AliceNoon vs Reina | 153–80–1 | 65.67% |
| AliceNoon vs Paul | 138–80 | 63.30% |
| AliceNoon vs Dragunov | 142–74 | 65.74% |
| AliceNoon vs Law | 113–81 | 58.25% |
| AliceNoon vs Hwoarang | 117–71–1 | 62.23% |
| AliceNoon vs Devil Jin | 114–64 | 64.04% |
| AliceNoon vs Lili | 106–59 | 64.24% |
| AliceNoon vs Steve | 96–63 | 60.38% |
| AliceNoon vs Lee | 90–68–1 | 56.96% |
| AliceNoon vs Lidia | 72–82 | 46.75% |
| AliceNoon vs Yoshimitsu | 85–56 | 60.28% |
| AliceNoon vs Feng | 68–73 | 48.23% |
| AliceNoon vs Eddy | 81–53 | 60.45% |
| AliceNoon vs Jun | 87–44 | 66.41% |
| AliceNoon vs Asuka | 85–43 | 66.41% |
| AliceNoon vs Lars | 70–58 | 54.69% |
| AliceNoon vs Heihachi | 75–44 | 63.03% |
| AliceNoon vs Claudio | 68–42 | 61.82% |
| AliceNoon vs Nina | 70–39 | 64.22% |
| AliceNoon vs Raven | 60–48 | 55.56% |
| AliceNoon vs Xiaoyu | 63–44 | 58.88% |
| AliceNoon vs Victor | 58–47 | 55.24% |
| AliceNoon vs Leo | 71–31 | 69.61% |
| AliceNoon vs Azucena | 62–37 | 62.63% |
| AliceNoon vs Zafina | 65–26 | 71.43% |
| AliceNoon vs Alisa | 51–37 | 57.95% |
| AliceNoon vs Shaheen | 41–28 | 59.42% |
| AliceNoon vs Leroy | 49–20 | 71.01% |
| AliceNoon vs Jack-8 | 36–28 | 56.25% |
| AliceNoon vs Clive | 30–24 | 55.56% |
| AliceNoon vs Fahkumram | 27–25 | 51.92% |
| AliceNoon vs Kuma | 29–19 | 60.42% |
| AliceNoon vs Miary Zo | 28–16 | 63.64% |
| AliceNoon vs Armor King | 21–12 | 63.64% |
| AliceNoon vs Anna | 20–9 | 68.97% |
| AliceNoon vs Panda | 8–10 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.