| Hollow6six vs King | 124–111–1 | 52.77% |
| Hollow6six vs Kazuya | 86–116 | 42.57% |
| Hollow6six vs Dragunov | 78–84 | 48.15% |
| Hollow6six vs Bryan | 80–69 | 53.69% |
| Hollow6six vs Reina | 75–69 | 52.08% |
| Hollow6six vs Steve | 76–66 | 53.52% |
| Hollow6six vs Jin | 66–70 | 48.53% |
| Hollow6six vs Yoshimitsu | 64–67–1 | 48.85% |
| Hollow6six vs Hwoarang | 65–61 | 51.59% |
| Hollow6six vs Fahkumram | 58–61 | 48.74% |
| Hollow6six vs Azucena | 45–54 | 45.45% |
| Hollow6six vs Law | 49–47 | 51.04% |
| Hollow6six vs Lee | 40–51 | 43.96% |
| Hollow6six vs Lili | 43–47 | 47.78% |
| Hollow6six vs Heihachi | 36–42 | 46.15% |
| Hollow6six vs Paul | 31–46 | 40.26% |
| Hollow6six vs Jun | 34–43 | 44.16% |
| Hollow6six vs Asuka | 32–41 | 43.84% |
| Hollow6six vs Lidia | 37–36 | 50.68% |
| Hollow6six vs Eddy | 29–41 | 41.43% |
| Hollow6six vs Lars | 31–38 | 44.93% |
| Hollow6six vs Nina | 32–31 | 50.79% |
| Hollow6six vs Victor | 26–34 | 43.33% |
| Hollow6six vs Alisa | 25–32 | 43.86% |
| Hollow6six vs Devil Jin | 19–36 | 34.55% |
| Hollow6six vs Feng | 25–26 | 49.02% |
| Hollow6six vs Clive | 19–32 | 37.25% |
| Hollow6six vs Xiaoyu | 31–19 | 62.00% |
| Hollow6six vs Jack-8 | 19–28 | 40.43% |
| Hollow6six vs Anna | 22–24 | 47.83% |
| Hollow6six vs Leo | 17–25 | 40.48% |
| Hollow6six vs Leroy | 21–21 | 50.00% |
| Hollow6six vs Claudio | 16–18 | 47.06% |
| Hollow6six vs Raven | 13–19 | 40.62% |
| Hollow6six vs Zafina | 11–16 | 40.74% |
| Hollow6six vs Kuma | 13–13 | 50.00% |
| Hollow6six vs Armor King | 13–7 | 65.00% |
| Hollow6six vs Shaheen | 9–7 | 56.25% |
| Hollow6six vs Panda | 6–5 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.