| Jenkins1997 vs Kazuya | 72–58 | 55.38% |
| Jenkins1997 vs Jin | 48–43 | 52.75% |
| Jenkins1997 vs King | 44–34 | 56.41% |
| Jenkins1997 vs Steve | 44–30 | 59.46% |
| Jenkins1997 vs Heihachi | 40–30 | 57.14% |
| Jenkins1997 vs Hwoarang | 32–31 | 50.79% |
| Jenkins1997 vs Clive | 32–27 | 54.24% |
| Jenkins1997 vs Reina | 36–21 | 63.16% |
| Jenkins1997 vs Dragunov | 32–24 | 57.14% |
| Jenkins1997 vs Bryan | 29–25 | 53.70% |
| Jenkins1997 vs Lidia | 33–19 | 63.46% |
| Jenkins1997 vs Lili | 24–23 | 51.06% |
| Jenkins1997 vs Jun | 33–12 | 73.33% |
| Jenkins1997 vs Asuka | 29–10 | 74.36% |
| Jenkins1997 vs Devil Jin | 16–22 | 42.11% |
| Jenkins1997 vs Alisa | 19–17 | 52.78% |
| Jenkins1997 vs Lee | 20–16 | 55.56% |
| Jenkins1997 vs Xiaoyu | 19–15 | 55.88% |
| Jenkins1997 vs Armor King | 18–16 | 52.94% |
| Jenkins1997 vs Law | 20–12 | 62.50% |
| Jenkins1997 vs Victor | 20–12 | 62.50% |
| Jenkins1997 vs Paul | 19–12 | 61.29% |
| Jenkins1997 vs Yoshimitsu | 21–9 | 70.00% |
| Jenkins1997 vs Lars | 16–12 | 57.14% |
| Jenkins1997 vs Raven | 14–14 | 50.00% |
| Jenkins1997 vs Feng | 13–14 | 48.15% |
| Jenkins1997 vs Azucena | 22–5 | 81.48% |
| Jenkins1997 vs Nina | 18–7 | 72.00% |
| Jenkins1997 vs Zafina | 11–7 | 61.11% |
| Jenkins1997 vs Fahkumram | 9–9 | 50.00% |
| Jenkins1997 vs Eddy | 11–6 | 64.71% |
| Jenkins1997 vs Shaheen | 10–6 | 62.50% |
| Jenkins1997 vs Leroy | 6–7 | 46.15% |
| Jenkins1997 vs Claudio | 8–3 | 72.73% |
| Jenkins1997 vs Anna | 3–7 | 30.00% |
| Jenkins1997 vs Kuma | 6–3 | 66.67% |
| Jenkins1997 vs Miary Zo | 7–2 | 77.78% |
| Jenkins1997 vs Leo | 2–5 | 28.57% |
| Jenkins1997 vs Panda | 2–5 | 28.57% |
| Jenkins1997 vs Jack-8 | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.