| LudaGaming vs Jin | 4–3 | 57.14% |
| LudaGaming vs Lili | 3–1 | 75.00% |
| LudaGaming vs King | 1–2 | 33.33% |
| LudaGaming vs Yoshimitsu | 3–0 | 100.00% |
| LudaGaming vs Asuka | 2–1 | 66.67% |
| LudaGaming vs Heihachi | 2–1 | 66.67% |
| LudaGaming vs Clive | 2–1 | 66.67% |
| LudaGaming vs Bryan | 2–0 | 100.00% |
| LudaGaming vs Steve | 1–1 | 50.00% |
| LudaGaming vs Dragunov | 1–1 | 50.00% |
| LudaGaming vs Lars | 2–0 | 100.00% |
| LudaGaming vs Reina | 0–2 | 0.00% |
| LudaGaming vs Paul | 0–1 | 0.00% |
| LudaGaming vs Hwoarang | 0–1 | 0.00% |
| LudaGaming vs Leroy | 1–0 | 100.00% |
| LudaGaming vs Jun | 1–0 | 100.00% |
| LudaGaming vs Lidia | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.