| Royalty_XL vs Jin | 42–29 | 59.15% |
| Royalty_XL vs Kazuya | 47–22 | 68.12% |
| Royalty_XL vs King | 38–18 | 67.86% |
| Royalty_XL vs Bryan | 36–19 | 65.45% |
| Royalty_XL vs Eddy | 30–20 | 60.00% |
| Royalty_XL vs Hwoarang | 24–18 | 57.14% |
| Royalty_XL vs Lili | 16–26 | 38.10% |
| Royalty_XL vs Nina | 19–21 | 47.50% |
| Royalty_XL vs Jun | 24–16 | 60.00% |
| Royalty_XL vs Yoshimitsu | 17–21 | 44.74% |
| Royalty_XL vs Steve | 22–16 | 57.89% |
| Royalty_XL vs Dragunov | 24–14 | 63.16% |
| Royalty_XL vs Reina | 23–13 | 63.89% |
| Royalty_XL vs Law | 20–13 | 60.61% |
| Royalty_XL vs Clive | 16–15 | 51.61% |
| Royalty_XL vs Fahkumram | 14–16 | 46.67% |
| Royalty_XL vs Heihachi | 17–12 | 58.62% |
| Royalty_XL vs Lars | 18–9 | 66.67% |
| Royalty_XL vs Victor | 16–10 | 61.54% |
| Royalty_XL vs Raven | 10–14 | 41.67% |
| Royalty_XL vs Xiaoyu | 10–13 | 43.48% |
| Royalty_XL vs Alisa | 15–8 | 65.22% |
| Royalty_XL vs Azucena | 10–13 | 43.48% |
| Royalty_XL vs Armor King | 10–11 | 47.62% |
| Royalty_XL vs Asuka | 9–11 | 45.00% |
| Royalty_XL vs Feng | 12–7 | 63.16% |
| Royalty_XL vs Leo | 9–10 | 47.37% |
| Royalty_XL vs Paul | 13–5 | 72.22% |
| Royalty_XL vs Lee | 12–6 | 66.67% |
| Royalty_XL vs Miary Zo | 8–10 | 44.44% |
| Royalty_XL vs Jack-8 | 9–8 | 52.94% |
| Royalty_XL vs Lidia | 8–9 | 47.06% |
| Royalty_XL vs Anna | 8–9 | 47.06% |
| Royalty_XL vs Devil Jin | 8–8 | 50.00% |
| Royalty_XL vs Leroy | 6–3 | 66.67% |
| Royalty_XL vs Claudio | 3–2 | 60.00% |
| Royalty_XL vs Shaheen | 4–1 | 80.00% |
| Royalty_XL vs Panda | 3–0 | 100.00% |
| Royalty_XL vs Zafina | 1–2 | 33.33% |
| Royalty_XL vs Kuma | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.