| HIGHlvSCRUB vs Kazuya | 66–57 | 53.66% |
| HIGHlvSCRUB vs King | 50–46 | 52.08% |
| HIGHlvSCRUB vs Reina | 48–44 | 52.17% |
| HIGHlvSCRUB vs Bryan | 42–43 | 49.41% |
| HIGHlvSCRUB vs Jin | 44–39 | 53.01% |
| HIGHlvSCRUB vs Lee | 28–52 | 35.00% |
| HIGHlvSCRUB vs Dragunov | 42–31 | 57.53% |
| HIGHlvSCRUB vs Lili | 24–42 | 36.36% |
| HIGHlvSCRUB vs Yoshimitsu | 33–32 | 50.77% |
| HIGHlvSCRUB vs Eddy | 28–32 | 46.67% |
| HIGHlvSCRUB vs Asuka | 29–30 | 49.15% |
| HIGHlvSCRUB vs Azucena | 22–29 | 43.14% |
| HIGHlvSCRUB vs Steve | 26–24 | 52.00% |
| HIGHlvSCRUB vs Jun | 34–13 | 72.34% |
| HIGHlvSCRUB vs Heihachi | 18–29 | 38.30% |
| HIGHlvSCRUB vs Hwoarang | 22–24 | 47.83% |
| HIGHlvSCRUB vs Law | 21–24 | 46.67% |
| HIGHlvSCRUB vs Xiaoyu | 32–13 | 71.11% |
| HIGHlvSCRUB vs Paul | 20–24 | 45.45% |
| HIGHlvSCRUB vs Leo | 20–22 | 47.62% |
| HIGHlvSCRUB vs Victor | 16–25 | 39.02% |
| HIGHlvSCRUB vs Feng | 22–16 | 57.89% |
| HIGHlvSCRUB vs Clive | 13–25 | 34.21% |
| HIGHlvSCRUB vs Nina | 14–23 | 37.84% |
| HIGHlvSCRUB vs Lars | 17–18 | 48.57% |
| HIGHlvSCRUB vs Jack-8 | 16–15 | 51.61% |
| HIGHlvSCRUB vs Claudio | 17–13 | 56.67% |
| HIGHlvSCRUB vs Lidia | 10–20 | 33.33% |
| HIGHlvSCRUB vs Devil Jin | 11–16 | 40.74% |
| HIGHlvSCRUB vs Alisa | 10–17 | 37.04% |
| HIGHlvSCRUB vs Leroy | 11–16 | 40.74% |
| HIGHlvSCRUB vs Shaheen | 9–17 | 34.62% |
| HIGHlvSCRUB vs Raven | 10–13 | 43.48% |
| HIGHlvSCRUB vs Fahkumram | 5–17 | 22.73% |
| HIGHlvSCRUB vs Zafina | 7–13 | 35.00% |
| HIGHlvSCRUB vs Kuma | 5–6 | 45.45% |
| HIGHlvSCRUB vs Miary Zo | 1–4 | 20.00% |
| HIGHlvSCRUB vs Panda | 3–0 | 100.00% |
| HIGHlvSCRUB vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.