| Matifukukitaru vs Kazuya | 26–19 | 57.78% |
| Matifukukitaru vs Jin | 19–17 | 52.78% |
| Matifukukitaru vs Reina | 27–6 | 81.82% |
| Matifukukitaru vs Dragunov | 22–10 | 68.75% |
| Matifukukitaru vs King | 20–8 | 71.43% |
| Matifukukitaru vs Steve | 21–7 | 75.00% |
| Matifukukitaru vs Heihachi | 21–5 | 80.77% |
| Matifukukitaru vs Lili | 12–11 | 52.17% |
| Matifukukitaru vs Paul | 9–9 | 50.00% |
| Matifukukitaru vs Hwoarang | 12–6 | 66.67% |
| Matifukukitaru vs Bryan | 12–5 | 70.59% |
| Matifukukitaru vs Victor | 11–5 | 68.75% |
| Matifukukitaru vs Feng | 9–6 | 60.00% |
| Matifukukitaru vs Yoshimitsu | 8–6 | 57.14% |
| Matifukukitaru vs Lidia | 10–3 | 76.92% |
| Matifukukitaru vs Asuka | 8–4 | 66.67% |
| Matifukukitaru vs Leo | 6–5 | 54.55% |
| Matifukukitaru vs Azucena | 6–5 | 54.55% |
| Matifukukitaru vs Law | 5–5 | 50.00% |
| Matifukukitaru vs Devil Jin | 7–3 | 70.00% |
| Matifukukitaru vs Lee | 7–3 | 70.00% |
| Matifukukitaru vs Eddy | 4–5 | 44.44% |
| Matifukukitaru vs Lars | 7–1 | 87.50% |
| Matifukukitaru vs Alisa | 3–5 | 37.50% |
| Matifukukitaru vs Leroy | 5–3 | 62.50% |
| Matifukukitaru vs Xiaoyu | 3–4 | 42.86% |
| Matifukukitaru vs Nina | 3–4 | 42.86% |
| Matifukukitaru vs Zafina | 6–0 | 100.00% |
| Matifukukitaru vs Jun | 6–0 | 100.00% |
| Matifukukitaru vs Shaheen | 4–1 | 80.00% |
| Matifukukitaru vs Raven | 5–0 | 100.00% |
| Matifukukitaru vs Clive | 4–1 | 80.00% |
| Matifukukitaru vs Claudio | 3–1 | 75.00% |
| Matifukukitaru vs Fahkumram | 3–0 | 100.00% |
| Matifukukitaru vs Kuma | 2–0 | 100.00% |
| Matifukukitaru vs Anna | 0–2 | 0.00% |
| Matifukukitaru vs Jack-8 | 0–1 | 0.00% |
| Matifukukitaru vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.