| GuestieyeGaminG vs Jin | 97–71 | 57.74% |
| GuestieyeGaminG vs Hwoarang | 90–71–1 | 55.90% |
| GuestieyeGaminG vs Law | 94–64 | 59.49% |
| GuestieyeGaminG vs King | 88–67 | 56.77% |
| GuestieyeGaminG vs Steve | 92–62 | 59.74% |
| GuestieyeGaminG vs Yoshimitsu | 85–58 | 59.44% |
| GuestieyeGaminG vs Bryan | 71–71 | 50.00% |
| GuestieyeGaminG vs Kazuya | 70–69 | 50.36% |
| GuestieyeGaminG vs Lars | 69–57 | 54.76% |
| GuestieyeGaminG vs Paul | 60–58 | 50.85% |
| GuestieyeGaminG vs Lili | 57–59 | 49.14% |
| GuestieyeGaminG vs Lidia | 74–40 | 64.91% |
| GuestieyeGaminG vs Azucena | 64–44 | 59.26% |
| GuestieyeGaminG vs Heihachi | 53–50 | 51.46% |
| GuestieyeGaminG vs Asuka | 53–49 | 51.96% |
| GuestieyeGaminG vs Xiaoyu | 70–31 | 69.31% |
| GuestieyeGaminG vs Reina | 58–40 | 59.18% |
| GuestieyeGaminG vs Alisa | 53–44 | 54.64% |
| GuestieyeGaminG vs Raven | 54–43 | 55.67% |
| GuestieyeGaminG vs Devil Jin | 53–41 | 56.38% |
| GuestieyeGaminG vs Jack-8 | 51–38 | 57.30% |
| GuestieyeGaminG vs Eddy | 51–35 | 59.30% |
| GuestieyeGaminG vs Dragunov | 42–41 | 50.60% |
| GuestieyeGaminG vs Leroy | 47–31 | 60.26% |
| GuestieyeGaminG vs Feng | 44–30 | 59.46% |
| GuestieyeGaminG vs Zafina | 42–31 | 57.53% |
| GuestieyeGaminG vs Lee | 35–36–1 | 49.30% |
| GuestieyeGaminG vs Leo | 40–31 | 56.34% |
| GuestieyeGaminG vs Jun | 39–28 | 58.21% |
| GuestieyeGaminG vs Victor | 34–32 | 51.52% |
| GuestieyeGaminG vs Kuma | 41–24 | 63.08% |
| GuestieyeGaminG vs Nina | 44–18 | 70.97% |
| GuestieyeGaminG vs Claudio | 23–34 | 40.35% |
| GuestieyeGaminG vs Shaheen | 35–18 | 66.04% |
| GuestieyeGaminG vs Panda | 19–24 | 44.19% |
| GuestieyeGaminG vs Anna | 5–10 | 33.33% |
| GuestieyeGaminG vs Clive | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.