| Howl vs Azucena | 2–3 | 40.00% |
| Howl vs Xiaoyu | 0–4 | 0.00% |
| Howl vs Dragunov | 0–4 | 0.00% |
| Howl vs King | 3–0 | 100.00% |
| Howl vs Jin | 2–1 | 66.67% |
| Howl vs Kazuya | 1–2 | 33.33% |
| Howl vs Lars | 1–2 | 33.33% |
| Howl vs Alisa | 1–2 | 33.33% |
| Howl vs Paul | 0–2 | 0.00% |
| Howl vs Law | 0–2 | 0.00% |
| Howl vs Steve | 0–2 | 0.00% |
| Howl vs Asuka | 0–2 | 0.00% |
| Howl vs Lili | 1–1 | 50.00% |
| Howl vs Panda | 0–2 | 0.00% |
| Howl vs Eddy | 0–2 | 0.00% |
| Howl vs Hwoarang | 1–0 | 100.00% |
| Howl vs Feng | 1–0 | 100.00% |
| Howl vs Leo | 0–1 | 0.00% |
| Howl vs Reina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.