| Daddycool ch vs Kazuya | 42–22 | 65.62% |
| Daddycool ch vs King | 29–31–1 | 48.33% |
| Daddycool ch vs Fahkumram | 34–24 | 58.62% |
| Daddycool ch vs Bryan | 24–31 | 43.64% |
| Daddycool ch vs Paul | 30–20 | 60.00% |
| Daddycool ch vs Reina | 17–23 | 42.50% |
| Daddycool ch vs Asuka | 26–13 | 66.67% |
| Daddycool ch vs Armor King | 12–27 | 30.77% |
| Daddycool ch vs Law | 19–19 | 50.00% |
| Daddycool ch vs Hwoarang | 14–23 | 37.84% |
| Daddycool ch vs Jin | 14–23 | 37.84% |
| Daddycool ch vs Yoshimitsu | 18–13 | 58.06% |
| Daddycool ch vs Steve | 15–16 | 48.39% |
| Daddycool ch vs Dragunov | 12–17 | 41.38% |
| Daddycool ch vs Jun | 13–13 | 50.00% |
| Daddycool ch vs Lili | 9–16 | 36.00% |
| Daddycool ch vs Feng | 12–12 | 50.00% |
| Daddycool ch vs Heihachi | 11–13 | 45.83% |
| Daddycool ch vs Anna | 16–7 | 69.57% |
| Daddycool ch vs Devil Jin | 8–13 | 38.10% |
| Daddycool ch vs Lars | 9–12 | 42.86% |
| Daddycool ch vs Miary Zo | 8–12 | 40.00% |
| Daddycool ch vs Claudio | 12–7 | 63.16% |
| Daddycool ch vs Nina | 11–8 | 57.89% |
| Daddycool ch vs Xiaoyu | 11–7 | 61.11% |
| Daddycool ch vs Zafina | 10–8 | 55.56% |
| Daddycool ch vs Eddy | 6–12 | 33.33% |
| Daddycool ch vs Lee | 8–8 | 50.00% |
| Daddycool ch vs Victor | 7–9 | 43.75% |
| Daddycool ch vs Clive | 9–5 | 64.29% |
| Daddycool ch vs Azucena | 5–8 | 38.46% |
| Daddycool ch vs Leroy | 6–5 | 54.55% |
| Daddycool ch vs Leo | 6–4 | 60.00% |
| Daddycool ch vs Panda | 6–2 | 75.00% |
| Daddycool ch vs Lidia | 3–5 | 37.50% |
| Daddycool ch vs Jack-8 | 4–3 | 57.14% |
| Daddycool ch vs Alisa | 3–3 | 50.00% |
| Daddycool ch vs Raven | 1–4 | 20.00% |
| Daddycool ch vs Kuma | 2–1 | 66.67% |
| Daddycool ch vs Shaheen | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.