| NYX | Soya vs Jin | 130–73 | 64.04% |
| NYX | Soya vs Dragunov | 111–87 | 56.06% |
| NYX | Soya vs Bryan | 98–94 | 51.04% |
| NYX | Soya vs Kazuya | 114–74 | 60.64% |
| NYX | Soya vs Hwoarang | 89–62 | 58.94% |
| NYX | Soya vs Steve | 82–60 | 57.75% |
| NYX | Soya vs Lili | 70–72 | 49.30% |
| NYX | Soya vs King | 76–62 | 55.07% |
| NYX | Soya vs Devil Jin | 76–60 | 55.88% |
| NYX | Soya vs Reina | 73–44 | 62.39% |
| NYX | Soya vs Law | 52–61 | 46.02% |
| NYX | Soya vs Lee | 60–49 | 55.05% |
| NYX | Soya vs Claudio | 68–33 | 67.33% |
| NYX | Soya vs Paul | 52–47 | 52.53% |
| NYX | Soya vs Alisa | 50–45 | 52.63% |
| NYX | Soya vs Leo | 53–37 | 58.89% |
| NYX | Soya vs Yoshimitsu | 54–35 | 60.67% |
| NYX | Soya vs Jun | 54–35 | 60.67% |
| NYX | Soya vs Victor | 52–35 | 59.77% |
| NYX | Soya vs Lars | 59–24 | 71.08% |
| NYX | Soya vs Feng | 41–38 | 51.90% |
| NYX | Soya vs Clive | 53–25 | 67.95% |
| NYX | Soya vs Heihachi | 46–29 | 61.33% |
| NYX | Soya vs Xiaoyu | 29–38 | 43.28% |
| NYX | Soya vs Eddy | 31–36 | 46.27% |
| NYX | Soya vs Raven | 32–34 | 48.48% |
| NYX | Soya vs Lidia | 30–29 | 50.85% |
| NYX | Soya vs Anna | 26–33 | 44.07% |
| NYX | Soya vs Kuma | 27–30 | 47.37% |
| NYX | Soya vs Leroy | 33–24 | 57.89% |
| NYX | Soya vs Jack-8 | 24–24 | 50.00% |
| NYX | Soya vs Zafina | 17–31 | 35.42% |
| NYX | Soya vs Azucena | 26–20 | 56.52% |
| NYX | Soya vs Asuka | 17–25 | 40.48% |
| NYX | Soya vs Shaheen | 19–23 | 45.24% |
| NYX | Soya vs Nina | 14–23 | 37.84% |
| NYX | Soya vs Armor King | 17–19 | 47.22% |
| NYX | Soya vs Fahkumram | 14–17 | 45.16% |
| NYX | Soya vs Panda | 14–9 | 60.87% |
| NYX | Soya vs Miary Zo | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.