| LoveInfinity vs King | 48–32 | 60.00% |
| LoveInfinity vs Kazuya | 36–37 | 49.32% |
| LoveInfinity vs Jin | 43–29 | 59.72% |
| LoveInfinity vs Hwoarang | 34–32 | 51.52% |
| LoveInfinity vs Bryan | 33–33 | 50.00% |
| LoveInfinity vs Clive | 32–26 | 55.17% |
| LoveInfinity vs Dragunov | 21–26 | 44.68% |
| LoveInfinity vs Yoshimitsu | 22–22 | 50.00% |
| LoveInfinity vs Heihachi | 25–19 | 56.82% |
| LoveInfinity vs Armor King | 17–27 | 38.64% |
| LoveInfinity vs Steve | 21–22 | 48.84% |
| LoveInfinity vs Reina | 23–19 | 54.76% |
| LoveInfinity vs Law | 24–17 | 58.54% |
| LoveInfinity vs Xiaoyu | 23–12 | 65.71% |
| LoveInfinity vs Lili | 15–19 | 44.12% |
| LoveInfinity vs Azucena | 14–17 | 45.16% |
| LoveInfinity vs Asuka | 22–7 | 75.86% |
| LoveInfinity vs Lidia | 13–15 | 46.43% |
| LoveInfinity vs Paul | 11–15 | 42.31% |
| LoveInfinity vs Victor | 10–16 | 38.46% |
| LoveInfinity vs Lars | 14–11 | 56.00% |
| LoveInfinity vs Jun | 8–16 | 33.33% |
| LoveInfinity vs Raven | 10–14 | 41.67% |
| LoveInfinity vs Eddy | 11–12 | 47.83% |
| LoveInfinity vs Lee | 15–7 | 68.18% |
| LoveInfinity vs Devil Jin | 11–10 | 52.38% |
| LoveInfinity vs Nina | 14–5 | 73.68% |
| LoveInfinity vs Claudio | 9–7 | 56.25% |
| LoveInfinity vs Leroy | 10–6 | 62.50% |
| LoveInfinity vs Feng | 9–5 | 64.29% |
| LoveInfinity vs Leo | 9–5 | 64.29% |
| LoveInfinity vs Miary Zo | 2–11 | 15.38% |
| LoveInfinity vs Jack-8 | 5–7 | 41.67% |
| LoveInfinity vs Kuma | 3–8 | 27.27% |
| LoveInfinity vs Fahkumram | 8–3 | 72.73% |
| LoveInfinity vs Anna | 4–5 | 44.44% |
| LoveInfinity vs Alisa | 3–5 | 37.50% |
| LoveInfinity vs Shaheen | 4–4 | 50.00% |
| LoveInfinity vs Panda | 3–5 | 37.50% |
| LoveInfinity vs Zafina | 5–2 | 71.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.