| GoodMorning vs Fahkumram | 47–35 | 57.32% |
| GoodMorning vs Armor King | 33–39 | 45.83% |
| GoodMorning vs King | 30–39 | 43.48% |
| GoodMorning vs Kazuya | 35–20 | 63.64% |
| GoodMorning vs Jin | 27–24 | 52.94% |
| GoodMorning vs Bryan | 22–23 | 48.89% |
| GoodMorning vs Reina | 16–24 | 40.00% |
| GoodMorning vs Heihachi | 23–17 | 57.50% |
| GoodMorning vs Hwoarang | 18–19 | 48.65% |
| GoodMorning vs Lee | 21–13 | 61.76% |
| GoodMorning vs Steve | 18–14 | 56.25% |
| GoodMorning vs Lili | 16–10 | 61.54% |
| GoodMorning vs Law | 12–12 | 50.00% |
| GoodMorning vs Paul | 10–12 | 45.45% |
| GoodMorning vs Devil Jin | 9–12 | 42.86% |
| GoodMorning vs Asuka | 13–6 | 68.42% |
| GoodMorning vs Jun | 8–8 | 50.00% |
| GoodMorning vs Azucena | 9–7 | 56.25% |
| GoodMorning vs Clive | 10–6 | 62.50% |
| GoodMorning vs Lidia | 3–12 | 20.00% |
| GoodMorning vs Yoshimitsu | 9–5 | 64.29% |
| GoodMorning vs Feng | 6–8 | 42.86% |
| GoodMorning vs Leo | 9–5 | 64.29% |
| GoodMorning vs Lars | 4–10 | 28.57% |
| GoodMorning vs Alisa | 6–8 | 42.86% |
| GoodMorning vs Jack-8 | 10–3 | 76.92% |
| GoodMorning vs Dragunov | 8–4 | 66.67% |
| GoodMorning vs Nina | 4–8 | 33.33% |
| GoodMorning vs Zafina | 5–7 | 41.67% |
| GoodMorning vs Raven | 7–5 | 58.33% |
| GoodMorning vs Xiaoyu | 3–7 | 30.00% |
| GoodMorning vs Claudio | 6–3 | 66.67% |
| GoodMorning vs Victor | 6–3 | 66.67% |
| GoodMorning vs Anna | 6–3 | 66.67% |
| GoodMorning vs Leroy | 4–4 | 50.00% |
| GoodMorning vs Panda | 3–4 | 42.86% |
| GoodMorning vs Eddy | 3–3 | 50.00% |
| GoodMorning vs Shaheen | 2–1 | 66.67% |
| GoodMorning vs Miary Zo | 1–1 | 50.00% |
| GoodMorning vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.