| axl4449 vs Reina | 2–8 | 20.00% |
| axl4449 vs Eddy | 0–5 | 0.00% |
| axl4449 vs King | 0–4 | 0.00% |
| axl4449 vs Xiaoyu | 0–4 | 0.00% |
| axl4449 vs Lili | 0–3 | 0.00% |
| axl4449 vs Dragunov | 0–3 | 0.00% |
| axl4449 vs Jun | 0–3 | 0.00% |
| axl4449 vs Jin | 0–2 | 0.00% |
| axl4449 vs Bryan | 0–2 | 0.00% |
| axl4449 vs Kazuya | 0–2 | 0.00% |
| axl4449 vs Steve | 0–2 | 0.00% |
| axl4449 vs Lars | 0–2 | 0.00% |
| axl4449 vs Lee | 0–2 | 0.00% |
| axl4449 vs Victor | 0–2 | 0.00% |
| axl4449 vs Lidia | 0–2 | 0.00% |
| axl4449 vs Paul | 1–0 | 100.00% |
| axl4449 vs Asuka | 1–0 | 100.00% |
| axl4449 vs Claudio | 0–1 | 0.00% |
| axl4449 vs Kuma | 0–1 | 0.00% |
| axl4449 vs Leroy | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.