Wavu Wank

TEKKEN® 8 glicko2 Ratings &
Online Ranked Statistics

Ratings

88mph vs Law 9–2 81.82%
88mph vs Steve 6–5 54.55%
88mph vs Lee 9–2 81.82%
88mph vs Paul 4–6 40.00%
88mph vs Yoshimitsu 6–2 75.00%
88mph vs Jin 5–2 71.43%
88mph vs Leo 7–0 100.00%
88mph vs Nina 3–4 42.86%
88mph vs Eddy 5–2 71.43%
88mph vs King 5–1 83.33%
88mph vs Kazuya 5–1 83.33%
88mph vs Asuka 3–3 50.00%
88mph vs Claudio 4–2 66.67%
88mph vs Hwoarang 3–2 60.00%
88mph vs Dragunov 5–0 100.00%
88mph vs Jun 2–3 40.00%
88mph vs Reina 3–2 60.00%
88mph vs Azucena 5–0 100.00%
88mph vs Lili 4–0 100.00%
88mph vs Lars 2–2 50.00%
88mph vs Bryan 3–0 100.00%
88mph vs Devil Jin 1–2 33.33%
88mph vs Feng 3–0 100.00%
88mph vs Leroy 1–2 33.33%
88mph vs Raven 2–1 66.67%
88mph vs Xiaoyu 1–1 50.00%
88mph vs Alisa 2–0 100.00%
88mph vs Zafina 2–0 100.00%
88mph vs Victor 1–1 50.00%
88mph vs Jack-8 1–0 100.00%
88mph vs Kuma 1–0 100.00%

Limitations

This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.

For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.

There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.

In the meantime, this page is here to present the data as requested.