| DevilJamble vs Armor King | 22–35 | 38.60% |
| DevilJamble vs Kazuya | 27–22 | 55.10% |
| DevilJamble vs Bryan | 21–24 | 46.67% |
| DevilJamble vs Steve | 32–12 | 72.73% |
| DevilJamble vs Dragunov | 15–29 | 34.09% |
| DevilJamble vs Miary Zo | 22–19 | 53.66% |
| DevilJamble vs Hwoarang | 22–17 | 56.41% |
| DevilJamble vs Paul | 14–19 | 42.42% |
| DevilJamble vs Heihachi | 14–19 | 42.42% |
| DevilJamble vs Jin | 18–14 | 56.25% |
| DevilJamble vs Devil Jin | 17–13–1 | 56.67% |
| DevilJamble vs King | 19–11 | 63.33% |
| DevilJamble vs Asuka | 12–17 | 41.38% |
| DevilJamble vs Leroy | 13–13 | 50.00% |
| DevilJamble vs Lili | 12–12 | 50.00% |
| DevilJamble vs Lidia | 9–15 | 37.50% |
| DevilJamble vs Lars | 11–10 | 52.38% |
| DevilJamble vs Jun | 11–10 | 52.38% |
| DevilJamble vs Reina | 9–12 | 42.86% |
| DevilJamble vs Law | 11–9 | 55.00% |
| DevilJamble vs Nina | 14–3 | 82.35% |
| DevilJamble vs Fahkumram | 6–11 | 35.29% |
| DevilJamble vs Jack-8 | 6–9 | 40.00% |
| DevilJamble vs Lee | 11–4 | 73.33% |
| DevilJamble vs Xiaoyu | 7–6 | 53.85% |
| DevilJamble vs Alisa | 8–5 | 61.54% |
| DevilJamble vs Victor | 5–7 | 41.67% |
| DevilJamble vs Feng | 4–7 | 36.36% |
| DevilJamble vs Claudio | 4–6 | 40.00% |
| DevilJamble vs Azucena | 3–7 | 30.00% |
| DevilJamble vs Clive | 3–7 | 30.00% |
| DevilJamble vs Anna | 3–7 | 30.00% |
| DevilJamble vs Panda | 5–4 | 55.56% |
| DevilJamble vs Leo | 4–4 | 50.00% |
| DevilJamble vs Raven | 4–4 | 50.00% |
| DevilJamble vs Eddy | 2–4 | 33.33% |
| DevilJamble vs Yoshimitsu | 4–1 | 80.00% |
| DevilJamble vs Shaheen | 4–1 | 80.00% |
| DevilJamble vs Kuma | 4–0 | 100.00% |
| DevilJamble vs Zafina | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.