| CaptainBobvious vs Jin | 23–42 | 35.38% |
| CaptainBobvious vs King | 34–28 | 54.84% |
| CaptainBobvious vs Kazuya | 11–27 | 28.95% |
| CaptainBobvious vs Hwoarang | 18–18 | 50.00% |
| CaptainBobvious vs Reina | 14–22 | 38.89% |
| CaptainBobvious vs Lidia | 19–17 | 52.78% |
| CaptainBobvious vs Azucena | 15–15 | 50.00% |
| CaptainBobvious vs Law | 13–16 | 44.83% |
| CaptainBobvious vs Steve | 13–15–1 | 46.43% |
| CaptainBobvious vs Lars | 12–15 | 44.44% |
| CaptainBobvious vs Victor | 12–11 | 52.17% |
| CaptainBobvious vs Dragunov | 10–12 | 45.45% |
| CaptainBobvious vs Yoshimitsu | 9–12 | 42.86% |
| CaptainBobvious vs Bryan | 8–12 | 40.00% |
| CaptainBobvious vs Asuka | 8–7 | 53.33% |
| CaptainBobvious vs Lili | 10–5 | 66.67% |
| CaptainBobvious vs Jun | 10–5 | 66.67% |
| CaptainBobvious vs Nina | 9–5 | 64.29% |
| CaptainBobvious vs Devil Jin | 5–8 | 38.46% |
| CaptainBobvious vs Alisa | 3–10 | 23.08% |
| CaptainBobvious vs Zafina | 5–8 | 38.46% |
| CaptainBobvious vs Leroy | 3–9 | 25.00% |
| CaptainBobvious vs Raven | 6–6 | 50.00% |
| CaptainBobvious vs Paul | 4–7 | 36.36% |
| CaptainBobvious vs Xiaoyu | 3–7 | 30.00% |
| CaptainBobvious vs Kuma | 2–8 | 20.00% |
| CaptainBobvious vs Jack-8 | 5–3 | 62.50% |
| CaptainBobvious vs Eddy | 1–7 | 12.50% |
| CaptainBobvious vs Leo | 2–5 | 28.57% |
| CaptainBobvious vs Claudio | 6–1 | 85.71% |
| CaptainBobvious vs Miary Zo | 5–1 | 83.33% |
| CaptainBobvious vs Lee | 1–4 | 20.00% |
| CaptainBobvious vs Armor King | 0–5 | 0.00% |
| CaptainBobvious vs Fahkumram | 2–2 | 50.00% |
| CaptainBobvious vs Feng | 1–2 | 33.33% |
| CaptainBobvious vs Heihachi | 1–1 | 50.00% |
| CaptainBobvious vs Clive | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.