| WELSON ZYRON vs King | 54–66 | 45.00% |
| WELSON ZYRON vs Kazuya | 35–79 | 30.70% |
| WELSON ZYRON vs Heihachi | 53–57 | 48.18% |
| WELSON ZYRON vs Jin | 40–55 | 42.11% |
| WELSON ZYRON vs Steve | 34–35 | 49.28% |
| WELSON ZYRON vs Law | 27–30 | 47.37% |
| WELSON ZYRON vs Paul | 27–29 | 48.21% |
| WELSON ZYRON vs Bryan | 34–19 | 64.15% |
| WELSON ZYRON vs Lili | 19–30 | 38.78% |
| WELSON ZYRON vs Dragunov | 17–28 | 37.78% |
| WELSON ZYRON vs Asuka | 23–18 | 56.10% |
| WELSON ZYRON vs Reina | 23–18 | 56.10% |
| WELSON ZYRON vs Azucena | 17–23 | 42.50% |
| WELSON ZYRON vs Xiaoyu | 14–22 | 38.89% |
| WELSON ZYRON vs Eddy | 13–16 | 44.83% |
| WELSON ZYRON vs Clive | 11–17 | 39.29% |
| WELSON ZYRON vs Lidia | 16–11 | 59.26% |
| WELSON ZYRON vs Leroy | 8–18 | 30.77% |
| WELSON ZYRON vs Hwoarang | 9–15 | 37.50% |
| WELSON ZYRON vs Jack-8 | 6–18 | 25.00% |
| WELSON ZYRON vs Zafina | 12–12 | 50.00% |
| WELSON ZYRON vs Devil Jin | 7–14 | 33.33% |
| WELSON ZYRON vs Jun | 11–10 | 52.38% |
| WELSON ZYRON vs Yoshimitsu | 7–13 | 35.00% |
| WELSON ZYRON vs Alisa | 10–10 | 50.00% |
| WELSON ZYRON vs Lars | 10–9 | 52.63% |
| WELSON ZYRON vs Feng | 10–8 | 55.56% |
| WELSON ZYRON vs Lee | 5–13 | 27.78% |
| WELSON ZYRON vs Nina | 10–5 | 66.67% |
| WELSON ZYRON vs Victor | 4–11 | 26.67% |
| WELSON ZYRON vs Armor King | 6–9 | 40.00% |
| WELSON ZYRON vs Shaheen | 4–9 | 30.77% |
| WELSON ZYRON vs Leo | 4–7–1 | 36.36% |
| WELSON ZYRON vs Kuma | 5–5 | 50.00% |
| WELSON ZYRON vs Fahkumram | 4–1 | 80.00% |
| WELSON ZYRON vs Claudio | 0–4 | 0.00% |
| WELSON ZYRON vs Raven | 2–2 | 50.00% |
| WELSON ZYRON vs Miary Zo | 2–2 | 50.00% |
| WELSON ZYRON vs Anna | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.