| takeyanagitakeo vs Kazuya | 5–26 | 16.13% |
| takeyanagitakeo vs Lili | 11–17 | 39.29% |
| takeyanagitakeo vs Steve | 12–11 | 52.17% |
| takeyanagitakeo vs Law | 5–13 | 27.78% |
| takeyanagitakeo vs Yoshimitsu | 6–12 | 33.33% |
| takeyanagitakeo vs Armor King | 8–10 | 44.44% |
| takeyanagitakeo vs Jin | 5–12 | 29.41% |
| takeyanagitakeo vs Hwoarang | 5–11 | 31.25% |
| takeyanagitakeo vs Paul | 2–13 | 13.33% |
| takeyanagitakeo vs Reina | 6–9 | 40.00% |
| takeyanagitakeo vs Bryan | 8–6 | 57.14% |
| takeyanagitakeo vs Asuka | 8–6 | 57.14% |
| takeyanagitakeo vs Alisa | 2–12 | 14.29% |
| takeyanagitakeo vs Victor | 4–10 | 28.57% |
| takeyanagitakeo vs King | 3–10 | 23.08% |
| takeyanagitakeo vs Devil Jin | 5–8 | 38.46% |
| takeyanagitakeo vs Fahkumram | 6–7 | 46.15% |
| takeyanagitakeo vs Jun | 5–7 | 41.67% |
| takeyanagitakeo vs Clive | 2–7 | 22.22% |
| takeyanagitakeo vs Eddy | 2–6 | 25.00% |
| takeyanagitakeo vs Lars | 6–1 | 85.71% |
| takeyanagitakeo vs Kuma | 5–2 | 71.43% |
| takeyanagitakeo vs Zafina | 1–6 | 14.29% |
| takeyanagitakeo vs Feng | 0–6 | 0.00% |
| takeyanagitakeo vs Dragunov | 1–5 | 16.67% |
| takeyanagitakeo vs Raven | 1–5 | 16.67% |
| takeyanagitakeo vs Lidia | 2–4 | 33.33% |
| takeyanagitakeo vs Heihachi | 4–2 | 66.67% |
| takeyanagitakeo vs Leo | 2–2 | 50.00% |
| takeyanagitakeo vs Anna | 0–4 | 0.00% |
| takeyanagitakeo vs Xiaoyu | 2–1 | 66.67% |
| takeyanagitakeo vs Nina | 1–2 | 33.33% |
| takeyanagitakeo vs Lee | 0–3 | 0.00% |
| takeyanagitakeo vs Panda | 1–2 | 33.33% |
| takeyanagitakeo vs Leroy | 2–1 | 66.67% |
| takeyanagitakeo vs Azucena | 2–1 | 66.67% |
| takeyanagitakeo vs Miary Zo | 1–2 | 33.33% |
| takeyanagitakeo vs Claudio | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.