GAMETIME vs Dragunov | 9–5 | 64.29% |
GAMETIME vs King | 2–9 | 18.18% |
GAMETIME vs Steve | 2–8 | 20.00% |
GAMETIME vs Lars | 3–7 | 30.00% |
GAMETIME vs Alisa | 2–8 | 20.00% |
GAMETIME vs Kazuya | 4–5 | 44.44% |
GAMETIME vs Reina | 4–5 | 44.44% |
GAMETIME vs Lee | 5–3 | 62.50% |
GAMETIME vs Jun | 2–6 | 25.00% |
GAMETIME vs Azucena | 2–6 | 25.00% |
GAMETIME vs Paul | 4–3 | 57.14% |
GAMETIME vs Shaheen | 1–6 | 14.29% |
GAMETIME vs Victor | 1–6 | 14.29% |
GAMETIME vs Law | 2–4 | 33.33% |
GAMETIME vs Jin | 3–2 | 60.00% |
GAMETIME vs Nina | 4–1 | 80.00% |
GAMETIME vs Xiaoyu | 4–0 | 100.00% |
GAMETIME vs Hwoarang | 3–0 | 100.00% |
GAMETIME vs Jack-8 | 2–1 | 66.67% |
GAMETIME vs Feng | 3–0 | 100.00% |
GAMETIME vs Lili | 2–1 | 66.67% |
GAMETIME vs Eddy | 2–1 | 66.67% |
GAMETIME vs Bryan | 0–2 | 0.00% |
GAMETIME vs Devil Jin | 2–0 | 100.00% |
GAMETIME vs Leroy | 2–0 | 100.00% |
GAMETIME vs Yoshimitsu | 1–0 | 100.00% |
GAMETIME vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.