| Sneakman98 vs Heihachi | 52–57 | 47.71% |
| Sneakman98 vs King | 57–37 | 60.64% |
| Sneakman98 vs Kazuya | 32–50 | 39.02% |
| Sneakman98 vs Reina | 38–43 | 46.91% |
| Sneakman98 vs Jin | 41–36 | 53.25% |
| Sneakman98 vs Bryan | 41–29 | 58.57% |
| Sneakman98 vs Steve | 25–34 | 42.37% |
| Sneakman98 vs Hwoarang | 33–24 | 57.89% |
| Sneakman98 vs Jun | 28–27 | 50.91% |
| Sneakman98 vs Dragunov | 27–27 | 50.00% |
| Sneakman98 vs Lili | 26–21 | 55.32% |
| Sneakman98 vs Azucena | 25–17 | 59.52% |
| Sneakman98 vs Lee | 23–18 | 56.10% |
| Sneakman98 vs Victor | 24–12 | 66.67% |
| Sneakman98 vs Lidia | 14–22 | 38.89% |
| Sneakman98 vs Law | 15–19 | 44.12% |
| Sneakman98 vs Yoshimitsu | 16–18 | 47.06% |
| Sneakman98 vs Leo | 18–14 | 56.25% |
| Sneakman98 vs Eddy | 16–14 | 53.33% |
| Sneakman98 vs Lars | 15–14 | 51.72% |
| Sneakman98 vs Clive | 12–16 | 42.86% |
| Sneakman98 vs Devil Jin | 13–14 | 48.15% |
| Sneakman98 vs Nina | 15–9 | 62.50% |
| Sneakman98 vs Paul | 15–8 | 65.22% |
| Sneakman98 vs Miary Zo | 12–8 | 60.00% |
| Sneakman98 vs Leroy | 11–8 | 57.89% |
| Sneakman98 vs Alisa | 9–9 | 50.00% |
| Sneakman98 vs Xiaoyu | 8–8 | 50.00% |
| Sneakman98 vs Asuka | 10–6 | 62.50% |
| Sneakman98 vs Jack-8 | 3–11 | 21.43% |
| Sneakman98 vs Shaheen | 5–7 | 41.67% |
| Sneakman98 vs Zafina | 4–8 | 33.33% |
| Sneakman98 vs Feng | 7–4 | 63.64% |
| Sneakman98 vs Raven | 6–5 | 54.55% |
| Sneakman98 vs Kuma | 5–4 | 55.56% |
| Sneakman98 vs Panda | 3–6 | 33.33% |
| Sneakman98 vs Claudio | 3–4 | 42.86% |
| Sneakman98 vs Fahkumram | 4–3 | 57.14% |
| Sneakman98 vs Armor King | 5–2 | 71.43% |
| Sneakman98 vs Anna | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.