| Yoshemeatzoom vs Kazuya | 89–84 | 51.45% |
| Yoshemeatzoom vs Jin | 85–87 | 49.42% |
| Yoshemeatzoom vs Bryan | 71–68 | 51.08% |
| Yoshemeatzoom vs Hwoarang | 71–67 | 51.45% |
| Yoshemeatzoom vs King | 64–52 | 55.17% |
| Yoshemeatzoom vs Law | 58–54 | 51.79% |
| Yoshemeatzoom vs Reina | 62–48 | 56.36% |
| Yoshemeatzoom vs Lili | 56–43 | 56.57% |
| Yoshemeatzoom vs Yoshimitsu | 53–45 | 54.08% |
| Yoshemeatzoom vs Paul | 43–54 | 44.33% |
| Yoshemeatzoom vs Heihachi | 45–51 | 46.88% |
| Yoshemeatzoom vs Steve | 51–39 | 56.67% |
| Yoshemeatzoom vs Dragunov | 53–33 | 61.63% |
| Yoshemeatzoom vs Nina | 32–32 | 50.00% |
| Yoshemeatzoom vs Feng | 35–28 | 55.56% |
| Yoshemeatzoom vs Devil Jin | 18–43 | 29.51% |
| Yoshemeatzoom vs Jun | 25–34 | 42.37% |
| Yoshemeatzoom vs Lee | 28–26 | 51.85% |
| Yoshemeatzoom vs Xiaoyu | 24–27 | 47.06% |
| Yoshemeatzoom vs Asuka | 26–18 | 59.09% |
| Yoshemeatzoom vs Leo | 22–17 | 56.41% |
| Yoshemeatzoom vs Lars | 25–14 | 64.10% |
| Yoshemeatzoom vs Eddy | 21–18 | 53.85% |
| Yoshemeatzoom vs Alisa | 16–22 | 42.11% |
| Yoshemeatzoom vs Claudio | 15–23 | 39.47% |
| Yoshemeatzoom vs Leroy | 20–15 | 57.14% |
| Yoshemeatzoom vs Azucena | 24–11 | 68.57% |
| Yoshemeatzoom vs Zafina | 19–12 | 61.29% |
| Yoshemeatzoom vs Victor | 17–14 | 54.84% |
| Yoshemeatzoom vs Jack-8 | 12–14 | 46.15% |
| Yoshemeatzoom vs Lidia | 16–9 | 64.00% |
| Yoshemeatzoom vs Raven | 9–15 | 37.50% |
| Yoshemeatzoom vs Fahkumram | 12–12 | 50.00% |
| Yoshemeatzoom vs Shaheen | 12–11 | 52.17% |
| Yoshemeatzoom vs Kuma | 11–11 | 50.00% |
| Yoshemeatzoom vs Panda | 4–8 | 33.33% |
| Yoshemeatzoom vs Clive | 7–5 | 58.33% |
| Yoshemeatzoom vs Anna | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.