| xSNIPEASSASSIN vs King | 26–27 | 49.06% |
| xSNIPEASSASSIN vs Dragunov | 22–23 | 48.89% |
| xSNIPEASSASSIN vs Kazuya | 20–23 | 46.51% |
| xSNIPEASSASSIN vs Hwoarang | 14–27 | 34.15% |
| xSNIPEASSASSIN vs Reina | 26–11 | 70.27% |
| xSNIPEASSASSIN vs Steve | 17–12 | 58.62% |
| xSNIPEASSASSIN vs Jin | 11–15 | 42.31% |
| xSNIPEASSASSIN vs Jun | 15–11 | 57.69% |
| xSNIPEASSASSIN vs Eddy | 7–14 | 33.33% |
| xSNIPEASSASSIN vs Lidia | 12–6 | 66.67% |
| xSNIPEASSASSIN vs Yoshimitsu | 8–8 | 50.00% |
| xSNIPEASSASSIN vs Xiaoyu | 9–7 | 56.25% |
| xSNIPEASSASSIN vs Law | 7–8 | 46.67% |
| xSNIPEASSASSIN vs Lee | 4–11 | 26.67% |
| xSNIPEASSASSIN vs Bryan | 6–8 | 42.86% |
| xSNIPEASSASSIN vs Leo | 8–6 | 57.14% |
| xSNIPEASSASSIN vs Leroy | 7–7 | 50.00% |
| xSNIPEASSASSIN vs Nina | 5–8 | 38.46% |
| xSNIPEASSASSIN vs Victor | 7–6 | 53.85% |
| xSNIPEASSASSIN vs Heihachi | 6–7 | 46.15% |
| xSNIPEASSASSIN vs Feng | 6–6 | 50.00% |
| xSNIPEASSASSIN vs Armor King | 8–4 | 66.67% |
| xSNIPEASSASSIN vs Asuka | 5–6 | 45.45% |
| xSNIPEASSASSIN vs Lars | 8–3 | 72.73% |
| xSNIPEASSASSIN vs Devil Jin | 5–5 | 50.00% |
| xSNIPEASSASSIN vs Lili | 7–2 | 77.78% |
| xSNIPEASSASSIN vs Azucena | 6–3 | 66.67% |
| xSNIPEASSASSIN vs Claudio | 5–3 | 62.50% |
| xSNIPEASSASSIN vs Shaheen | 4–4 | 50.00% |
| xSNIPEASSASSIN vs Alisa | 5–2 | 71.43% |
| xSNIPEASSASSIN vs Anna | 3–4 | 42.86% |
| xSNIPEASSASSIN vs Paul | 2–3 | 40.00% |
| xSNIPEASSASSIN vs Kuma | 3–2 | 60.00% |
| xSNIPEASSASSIN vs Clive | 4–0 | 100.00% |
| xSNIPEASSASSIN vs Jack-8 | 2–1 | 66.67% |
| xSNIPEASSASSIN vs Raven | 2–1 | 66.67% |
| xSNIPEASSASSIN vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.