| ACEBXNG vs Nina | 3–2 | 60.00% |
| ACEBXNG vs King | 4–0 | 100.00% |
| ACEBXNG vs Hwoarang | 4–0 | 100.00% |
| ACEBXNG vs Jun | 4–0 | 100.00% |
| ACEBXNG vs Law | 2–1 | 66.67% |
| ACEBXNG vs Xiaoyu | 0–3 | 0.00% |
| ACEBXNG vs Steve | 1–2 | 33.33% |
| ACEBXNG vs Lili | 2–1 | 66.67% |
| ACEBXNG vs Jack-8 | 2–0 | 100.00% |
| ACEBXNG vs Asuka | 2–0 | 100.00% |
| ACEBXNG vs Leo | 0–2 | 0.00% |
| ACEBXNG vs Alisa | 0–2 | 0.00% |
| ACEBXNG vs Victor | 0–2 | 0.00% |
| ACEBXNG vs Heihachi | 1–1 | 50.00% |
| ACEBXNG vs Clive | 2–0 | 100.00% |
| ACEBXNG vs Bryan | 0–1 | 0.00% |
| ACEBXNG vs Dragunov | 0–1 | 0.00% |
| ACEBXNG vs Panda | 0–1 | 0.00% |
| ACEBXNG vs Reina | 1–0 | 100.00% |
| ACEBXNG vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.