| Redlaserwire vs King | 43–31 | 58.11% |
| Redlaserwire vs Jin | 41–31 | 56.94% |
| Redlaserwire vs Hwoarang | 43–23 | 65.15% |
| Redlaserwire vs Law | 19–29 | 39.58% |
| Redlaserwire vs Reina | 21–24 | 46.67% |
| Redlaserwire vs Kazuya | 20–23 | 46.51% |
| Redlaserwire vs Lee | 21–22 | 48.84% |
| Redlaserwire vs Bryan | 15–26 | 36.59% |
| Redlaserwire vs Yoshimitsu | 21–19 | 52.50% |
| Redlaserwire vs Paul | 19–20 | 48.72% |
| Redlaserwire vs Jun | 29–10 | 74.36% |
| Redlaserwire vs Azucena | 19–19 | 50.00% |
| Redlaserwire vs Dragunov | 15–21 | 41.67% |
| Redlaserwire vs Steve | 9–26 | 25.71% |
| Redlaserwire vs Eddy | 14–20 | 41.18% |
| Redlaserwire vs Lili | 16–15 | 51.61% |
| Redlaserwire vs Asuka | 17–13 | 56.67% |
| Redlaserwire vs Victor | 18–11 | 62.07% |
| Redlaserwire vs Devil Jin | 14–14 | 50.00% |
| Redlaserwire vs Nina | 13–15 | 46.43% |
| Redlaserwire vs Feng | 14–12 | 53.85% |
| Redlaserwire vs Lars | 19–7 | 73.08% |
| Redlaserwire vs Raven | 10–16 | 38.46% |
| Redlaserwire vs Leo | 16–9 | 64.00% |
| Redlaserwire vs Leroy | 10–12 | 45.45% |
| Redlaserwire vs Jack-8 | 10–11 | 47.62% |
| Redlaserwire vs Fahkumram | 8–8 | 50.00% |
| Redlaserwire vs Alisa | 6–8 | 42.86% |
| Redlaserwire vs Xiaoyu | 3–10 | 23.08% |
| Redlaserwire vs Claudio | 3–8 | 27.27% |
| Redlaserwire vs Kuma | 3–7 | 30.00% |
| Redlaserwire vs Heihachi | 4–6 | 40.00% |
| Redlaserwire vs Shaheen | 2–5 | 28.57% |
| Redlaserwire vs Zafina | 3–4 | 42.86% |
| Redlaserwire vs Anna | 1–4 | 20.00% |
| Redlaserwire vs Panda | 0–4 | 0.00% |
| Redlaserwire vs Lidia | 2–0 | 100.00% |
| Redlaserwire vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.