| LowTier Smasher vs Armor King | 41–27 | 60.29% |
| LowTier Smasher vs Kazuya | 11–9 | 55.00% |
| LowTier Smasher vs Heihachi | 14–6 | 70.00% |
| LowTier Smasher vs Steve | 13–5 | 72.22% |
| LowTier Smasher vs Hwoarang | 6–11 | 35.29% |
| LowTier Smasher vs Lili | 7–10 | 41.18% |
| LowTier Smasher vs Reina | 7–9 | 43.75% |
| LowTier Smasher vs Eddy | 8–7 | 53.33% |
| LowTier Smasher vs King | 7–7 | 50.00% |
| LowTier Smasher vs Lee | 8–6 | 57.14% |
| LowTier Smasher vs Bryan | 9–4 | 69.23% |
| LowTier Smasher vs Asuka | 8–5 | 61.54% |
| LowTier Smasher vs Paul | 8–3 | 72.73% |
| LowTier Smasher vs Jin | 6–5 | 54.55% |
| LowTier Smasher vs Nina | 5–6 | 45.45% |
| LowTier Smasher vs Yoshimitsu | 5–5 | 50.00% |
| LowTier Smasher vs Law | 7–2 | 77.78% |
| LowTier Smasher vs Devil Jin | 4–5 | 44.44% |
| LowTier Smasher vs Lars | 5–4 | 55.56% |
| LowTier Smasher vs Clive | 5–4 | 55.56% |
| LowTier Smasher vs Dragunov | 5–3 | 62.50% |
| LowTier Smasher vs Azucena | 6–2 | 75.00% |
| LowTier Smasher vs Fahkumram | 4–4 | 50.00% |
| LowTier Smasher vs Claudio | 2–5 | 28.57% |
| LowTier Smasher vs Alisa | 4–2 | 66.67% |
| LowTier Smasher vs Shaheen | 4–2 | 66.67% |
| LowTier Smasher vs Victor | 4–2 | 66.67% |
| LowTier Smasher vs Xiaoyu | 4–1 | 80.00% |
| LowTier Smasher vs Feng | 3–2 | 60.00% |
| LowTier Smasher vs Jun | 4–1 | 80.00% |
| LowTier Smasher vs Lidia | 5–0 | 100.00% |
| LowTier Smasher vs Kuma | 2–2 | 50.00% |
| LowTier Smasher vs Leroy | 2–1 | 66.67% |
| LowTier Smasher vs Zafina | 2–0 | 100.00% |
| LowTier Smasher vs Raven | 0–2 | 0.00% |
| LowTier Smasher vs Anna | 1–1 | 50.00% |
| LowTier Smasher vs Leo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.