| I just press vs Reina | 68–52 | 56.67% |
| I just press vs Jin | 63–52 | 54.78% |
| I just press vs Heihachi | 55–43 | 56.12% |
| I just press vs Kazuya | 43–51 | 45.74% |
| I just press vs King | 46–46 | 50.00% |
| I just press vs Law | 34–40 | 45.95% |
| I just press vs Bryan | 35–39 | 47.30% |
| I just press vs Steve | 41–25 | 62.12% |
| I just press vs Dragunov | 31–30 | 50.82% |
| I just press vs Lee | 38–23 | 62.30% |
| I just press vs Lili | 25–34 | 42.37% |
| I just press vs Asuka | 28–30 | 48.28% |
| I just press vs Jun | 29–25 | 53.70% |
| I just press vs Hwoarang | 24–28 | 46.15% |
| I just press vs Devil Jin | 26–17 | 60.47% |
| I just press vs Yoshimitsu | 14–28 | 33.33% |
| I just press vs Eddy | 12–23 | 34.29% |
| I just press vs Azucena | 15–19 | 44.12% |
| I just press vs Nina | 9–22 | 29.03% |
| I just press vs Feng | 11–18 | 37.93% |
| I just press vs Alisa | 9–20 | 31.03% |
| I just press vs Armor King | 11–18 | 37.93% |
| I just press vs Paul | 14–13 | 51.85% |
| I just press vs Fahkumram | 13–13 | 50.00% |
| I just press vs Xiaoyu | 14–11 | 56.00% |
| I just press vs Leroy | 9–16 | 36.00% |
| I just press vs Kuma | 8–16 | 33.33% |
| I just press vs Victor | 8–15 | 34.78% |
| I just press vs Lidia | 8–12 | 40.00% |
| I just press vs Clive | 8–10 | 44.44% |
| I just press vs Lars | 3–14 | 17.65% |
| I just press vs Claudio | 9–8 | 52.94% |
| I just press vs Leo | 9–7 | 56.25% |
| I just press vs Jack-8 | 5–9 | 35.71% |
| I just press vs Raven | 6–5 | 54.55% |
| I just press vs Zafina | 7–3 | 70.00% |
| I just press vs Shaheen | 3–5 | 37.50% |
| I just press vs Anna | 3–5 | 37.50% |
| I just press vs Panda | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.