| edithputhy vs Armor King | 51–46 | 52.58% |
| edithputhy vs Kazuya | 42–34 | 55.26% |
| edithputhy vs Jin | 18–43 | 29.51% |
| edithputhy vs Bryan | 26–35 | 42.62% |
| edithputhy vs King | 33–26 | 55.93% |
| edithputhy vs Steve | 22–37 | 37.29% |
| edithputhy vs Reina | 32–27 | 54.24% |
| edithputhy vs Lili | 33–22 | 60.00% |
| edithputhy vs Heihachi | 24–26 | 48.00% |
| edithputhy vs Hwoarang | 22–22 | 50.00% |
| edithputhy vs Lee | 19–22 | 46.34% |
| edithputhy vs Dragunov | 19–21 | 47.50% |
| edithputhy vs Yoshimitsu | 20–17 | 54.05% |
| edithputhy vs Miary Zo | 11–26 | 29.73% |
| edithputhy vs Law | 22–14 | 61.11% |
| edithputhy vs Azucena | 12–22 | 35.29% |
| edithputhy vs Victor | 12–17 | 41.38% |
| edithputhy vs Lars | 14–13 | 51.85% |
| edithputhy vs Fahkumram | 18–9 | 66.67% |
| edithputhy vs Asuka | 11–12 | 47.83% |
| edithputhy vs Devil Jin | 9–14 | 39.13% |
| edithputhy vs Lidia | 15–7 | 68.18% |
| edithputhy vs Jun | 13–8 | 61.90% |
| edithputhy vs Paul | 5–15 | 25.00% |
| edithputhy vs Feng | 10–10 | 50.00% |
| edithputhy vs Raven | 8–12 | 40.00% |
| edithputhy vs Xiaoyu | 8–11 | 42.11% |
| edithputhy vs Jack-8 | 13–6 | 68.42% |
| edithputhy vs Alisa | 8–7 | 53.33% |
| edithputhy vs Nina | 9–6 | 60.00% |
| edithputhy vs Anna | 10–3 | 76.92% |
| edithputhy vs Clive | 6–6 | 50.00% |
| edithputhy vs Kuma | 6–4 | 60.00% |
| edithputhy vs Leo | 2–3 | 40.00% |
| edithputhy vs Eddy | 4–1 | 80.00% |
| edithputhy vs Panda | 3–1 | 75.00% |
| edithputhy vs Shaheen | 2–1 | 66.67% |
| edithputhy vs Claudio | 2–0 | 100.00% |
| edithputhy vs Leroy | 0–2 | 0.00% |
| edithputhy vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.