| CS | Invictus vs Kazuya | 34–44 | 43.59% |
| CS | Invictus vs Jin | 43–32 | 57.33% |
| CS | Invictus vs Dragunov | 21–27 | 43.75% |
| CS | Invictus vs King | 25–16 | 60.98% |
| CS | Invictus vs Yoshimitsu | 20–21 | 48.78% |
| CS | Invictus vs Steve | 24–15 | 61.54% |
| CS | Invictus vs Bryan | 16–15 | 51.61% |
| CS | Invictus vs Reina | 14–16 | 46.67% |
| CS | Invictus vs Clive | 17–12 | 58.62% |
| CS | Invictus vs Paul | 10–17 | 37.04% |
| CS | Invictus vs Hwoarang | 11–15 | 42.31% |
| CS | Invictus vs Azucena | 8–18 | 30.77% |
| CS | Invictus vs Heihachi | 11–13 | 45.83% |
| CS | Invictus vs Lili | 9–14 | 39.13% |
| CS | Invictus vs Anna | 10–13 | 43.48% |
| CS | Invictus vs Law | 8–13 | 38.10% |
| CS | Invictus vs Feng | 12–9 | 57.14% |
| CS | Invictus vs Fahkumram | 7–14 | 33.33% |
| CS | Invictus vs Devil Jin | 13–7 | 65.00% |
| CS | Invictus vs Zafina | 13–5 | 72.22% |
| CS | Invictus vs Jun | 9–9 | 50.00% |
| CS | Invictus vs Asuka | 10–7 | 58.82% |
| CS | Invictus vs Nina | 7–10 | 41.18% |
| CS | Invictus vs Kuma | 8–9 | 47.06% |
| CS | Invictus vs Leo | 9–7 | 56.25% |
| CS | Invictus vs Lars | 10–6 | 62.50% |
| CS | Invictus vs Leroy | 10–6 | 62.50% |
| CS | Invictus vs Lee | 7–8 | 46.67% |
| CS | Invictus vs Raven | 11–4 | 73.33% |
| CS | Invictus vs Victor | 8–3 | 72.73% |
| CS | Invictus vs Xiaoyu | 5–5 | 50.00% |
| CS | Invictus vs Claudio | 2–8 | 20.00% |
| CS | Invictus vs Shaheen | 3–7 | 30.00% |
| CS | Invictus vs Eddy | 3–3 | 50.00% |
| CS | Invictus vs Lidia | 2–4 | 33.33% |
| CS | Invictus vs Jack-8 | 2–3 | 40.00% |
| CS | Invictus vs Alisa | 2–2 | 50.00% |
| CS | Invictus vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.