| okizeme225 vs Kazuya | 125–118 | 51.44% |
| okizeme225 vs Jin | 118–94 | 55.66% |
| okizeme225 vs Bryan | 119–92 | 56.40% |
| okizeme225 vs King | 114–86 | 57.00% |
| okizeme225 vs Hwoarang | 129–61 | 67.89% |
| okizeme225 vs Paul | 100–63 | 61.35% |
| okizeme225 vs Steve | 82–77 | 51.57% |
| okizeme225 vs Dragunov | 66–81 | 44.90% |
| okizeme225 vs Reina | 58–84 | 40.85% |
| okizeme225 vs Heihachi | 58–76 | 43.28% |
| okizeme225 vs Law | 65–59 | 52.42% |
| okizeme225 vs Lili | 65–43 | 60.19% |
| okizeme225 vs Armor King | 50–56 | 47.17% |
| okizeme225 vs Lars | 44–53 | 45.36% |
| okizeme225 vs Lee | 48–49 | 49.48% |
| okizeme225 vs Fahkumram | 53–44 | 54.64% |
| okizeme225 vs Azucena | 52–44 | 54.17% |
| okizeme225 vs Devil Jin | 46–46 | 50.00% |
| okizeme225 vs Yoshimitsu | 33–58 | 36.26% |
| okizeme225 vs Jun | 38–45 | 45.78% |
| okizeme225 vs Claudio | 41–39 | 51.25% |
| okizeme225 vs Feng | 36–36 | 50.00% |
| okizeme225 vs Lidia | 30–34 | 46.88% |
| okizeme225 vs Jack-8 | 26–33 | 44.07% |
| okizeme225 vs Nina | 17–42 | 28.81% |
| okizeme225 vs Victor | 25–33 | 43.10% |
| okizeme225 vs Asuka | 21–34 | 38.18% |
| okizeme225 vs Eddy | 25–29 | 46.30% |
| okizeme225 vs Xiaoyu | 21–32 | 39.62% |
| okizeme225 vs Alisa | 23–29 | 44.23% |
| okizeme225 vs Raven | 22–27 | 44.90% |
| okizeme225 vs Anna | 21–28 | 42.86% |
| okizeme225 vs Leroy | 24–23 | 51.06% |
| okizeme225 vs Miary Zo | 17–30 | 36.17% |
| okizeme225 vs Leo | 24–18 | 57.14% |
| okizeme225 vs Shaheen | 16–25 | 39.02% |
| okizeme225 vs Clive | 13–25 | 34.21% |
| okizeme225 vs Kuma | 18–19 | 48.65% |
| okizeme225 vs Zafina | 13–18 | 41.94% |
| okizeme225 vs Panda | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.