| DeathbeyourPAIN vs King | 26–22 | 54.17% |
| DeathbeyourPAIN vs Jin | 24–19 | 55.81% |
| DeathbeyourPAIN vs Kazuya | 20–22 | 47.62% |
| DeathbeyourPAIN vs Law | 18–21 | 46.15% |
| DeathbeyourPAIN vs Steve | 19–11 | 63.33% |
| DeathbeyourPAIN vs Eddy | 17–8 | 68.00% |
| DeathbeyourPAIN vs Hwoarang | 10–13 | 43.48% |
| DeathbeyourPAIN vs Reina | 15–8 | 65.22% |
| DeathbeyourPAIN vs Azucena | 9–13 | 40.91% |
| DeathbeyourPAIN vs Victor | 13–9 | 59.09% |
| DeathbeyourPAIN vs Bryan | 12–7 | 63.16% |
| DeathbeyourPAIN vs Asuka | 9–10 | 47.37% |
| DeathbeyourPAIN vs Yoshimitsu | 9–7 | 56.25% |
| DeathbeyourPAIN vs Dragunov | 11–5 | 68.75% |
| DeathbeyourPAIN vs Lili | 4–11 | 26.67% |
| DeathbeyourPAIN vs Jun | 7–8 | 46.67% |
| DeathbeyourPAIN vs Feng | 11–3 | 78.57% |
| DeathbeyourPAIN vs Raven | 5–9 | 35.71% |
| DeathbeyourPAIN vs Lee | 5–8 | 38.46% |
| DeathbeyourPAIN vs Paul | 7–5 | 58.33% |
| DeathbeyourPAIN vs Leo | 3–8 | 27.27% |
| DeathbeyourPAIN vs Lars | 9–2 | 81.82% |
| DeathbeyourPAIN vs Lidia | 11–0 | 100.00% |
| DeathbeyourPAIN vs Jack-8 | 4–3 | 57.14% |
| DeathbeyourPAIN vs Alisa | 3–4 | 42.86% |
| DeathbeyourPAIN vs Armor King | 3–4 | 42.86% |
| DeathbeyourPAIN vs Shaheen | 2–4 | 33.33% |
| DeathbeyourPAIN vs Panda | 4–2 | 66.67% |
| DeathbeyourPAIN vs Zafina | 2–4 | 33.33% |
| DeathbeyourPAIN vs Leroy | 3–3 | 50.00% |
| DeathbeyourPAIN vs Xiaoyu | 3–2 | 60.00% |
| DeathbeyourPAIN vs Claudio | 2–3 | 40.00% |
| DeathbeyourPAIN vs Kuma | 4–1 | 80.00% |
| DeathbeyourPAIN vs Nina | 3–1 | 75.00% |
| DeathbeyourPAIN vs Miary Zo | 2–1 | 66.67% |
| DeathbeyourPAIN vs Devil Jin | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.