| Godly vibes vs Kazuya | 140–160 | 46.67% |
| Godly vibes vs King | 112–137 | 44.98% |
| Godly vibes vs Jin | 97–129 | 42.92% |
| Godly vibes vs Reina | 95–126 | 42.99% |
| Godly vibes vs Clive | 73–123 | 37.24% |
| Godly vibes vs Steve | 79–109 | 42.02% |
| Godly vibes vs Hwoarang | 73–101 | 41.95% |
| Godly vibes vs Law | 63–107 | 37.06% |
| Godly vibes vs Bryan | 82–80 | 50.62% |
| Godly vibes vs Heihachi | 55–87 | 38.73% |
| Godly vibes vs Dragunov | 71–69 | 50.71% |
| Godly vibes vs Lili | 56–73 | 43.41% |
| Godly vibes vs Eddy | 39–82 | 32.23% |
| Godly vibes vs Jun | 47–69 | 40.52% |
| Godly vibes vs Victor | 46–60 | 43.40% |
| Godly vibes vs Lee | 45–59 | 43.27% |
| Godly vibes vs Devil Jin | 57–46 | 55.34% |
| Godly vibes vs Lidia | 33–65 | 33.67% |
| Godly vibes vs Azucena | 39–57 | 40.62% |
| Godly vibes vs Lars | 32–60 | 34.78% |
| Godly vibes vs Paul | 34–56 | 37.78% |
| Godly vibes vs Yoshimitsu | 43–46 | 48.31% |
| Godly vibes vs Asuka | 40–45 | 47.06% |
| Godly vibes vs Feng | 33–47 | 41.25% |
| Godly vibes vs Nina | 25–50 | 33.33% |
| Godly vibes vs Xiaoyu | 18–49 | 26.87% |
| Godly vibes vs Fahkumram | 22–43 | 33.85% |
| Godly vibes vs Jack-8 | 22–34 | 39.29% |
| Godly vibes vs Claudio | 20–36 | 35.71% |
| Godly vibes vs Leroy | 18–31 | 36.73% |
| Godly vibes vs Raven | 17–30 | 36.17% |
| Godly vibes vs Leo | 14–29 | 32.56% |
| Godly vibes vs Alisa | 16–23 | 41.03% |
| Godly vibes vs Shaheen | 11–20 | 35.48% |
| Godly vibes vs Zafina | 13–18 | 41.94% |
| Godly vibes vs Kuma | 9–21 | 30.00% |
| Godly vibes vs Anna | 8–12 | 40.00% |
| Godly vibes vs Armor King | 3–7 | 30.00% |
| Godly vibes vs Miary Zo | 4–4 | 50.00% |
| Godly vibes vs Panda | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.