| MortalKombatMon vs King | 20–24 | 45.45% |
| MortalKombatMon vs Heihachi | 23–21 | 52.27% |
| MortalKombatMon vs Jun | 21–18 | 53.85% |
| MortalKombatMon vs Jin | 17–18 | 48.57% |
| MortalKombatMon vs Reina | 18–17 | 51.43% |
| MortalKombatMon vs Lee | 10–20 | 33.33% |
| MortalKombatMon vs Steve | 13–16 | 44.83% |
| MortalKombatMon vs Hwoarang | 14–12 | 53.85% |
| MortalKombatMon vs Victor | 9–16 | 36.00% |
| MortalKombatMon vs Anna | 11–14 | 44.00% |
| MortalKombatMon vs Lili | 10–13 | 43.48% |
| MortalKombatMon vs Lidia | 10–12 | 45.45% |
| MortalKombatMon vs Bryan | 16–5 | 76.19% |
| MortalKombatMon vs Dragunov | 11–9 | 55.00% |
| MortalKombatMon vs Paul | 8–11 | 42.11% |
| MortalKombatMon vs Kazuya | 6–13 | 31.58% |
| MortalKombatMon vs Asuka | 7–10 | 41.18% |
| MortalKombatMon vs Law | 8–8 | 50.00% |
| MortalKombatMon vs Alisa | 7–7 | 50.00% |
| MortalKombatMon vs Lars | 1–10 | 9.09% |
| MortalKombatMon vs Shaheen | 5–6 | 45.45% |
| MortalKombatMon vs Kuma | 4–6 | 40.00% |
| MortalKombatMon vs Azucena | 5–4 | 55.56% |
| MortalKombatMon vs Jack-8 | 5–3 | 62.50% |
| MortalKombatMon vs Devil Jin | 5–3 | 62.50% |
| MortalKombatMon vs Eddy | 5–3 | 62.50% |
| MortalKombatMon vs Leo | 4–3 | 57.14% |
| MortalKombatMon vs Clive | 5–2 | 71.43% |
| MortalKombatMon vs Nina | 2–4 | 33.33% |
| MortalKombatMon vs Yoshimitsu | 1–4 | 20.00% |
| MortalKombatMon vs Feng | 2–2 | 50.00% |
| MortalKombatMon vs Zafina | 0–3 | 0.00% |
| MortalKombatMon vs Leroy | 1–2 | 33.33% |
| MortalKombatMon vs Raven | 1–2 | 33.33% |
| MortalKombatMon vs Xiaoyu | 2–0 | 100.00% |
| MortalKombatMon vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.