| RAPPI_GOD vs Jin | 128–112 | 53.33% |
| RAPPI_GOD vs King | 120–119 | 50.21% |
| RAPPI_GOD vs Kazuya | 80–112 | 41.67% |
| RAPPI_GOD vs Reina | 86–76 | 53.09% |
| RAPPI_GOD vs Dragunov | 60–88 | 40.54% |
| RAPPI_GOD vs Hwoarang | 48–82 | 36.92% |
| RAPPI_GOD vs Law | 57–67 | 45.97% |
| RAPPI_GOD vs Bryan | 62–57 | 52.10% |
| RAPPI_GOD vs Paul | 49–65 | 42.98% |
| RAPPI_GOD vs Lili | 46–58 | 44.23% |
| RAPPI_GOD vs Steve | 53–41 | 56.38% |
| RAPPI_GOD vs Yoshimitsu | 46–38 | 54.76% |
| RAPPI_GOD vs Jun | 48–35 | 57.83% |
| RAPPI_GOD vs Azucena | 41–31 | 56.94% |
| RAPPI_GOD vs Xiaoyu | 28–43 | 39.44% |
| RAPPI_GOD vs Eddy | 35–36 | 49.30% |
| RAPPI_GOD vs Lars | 37–33 | 52.86% |
| RAPPI_GOD vs Asuka | 34–25 | 57.63% |
| RAPPI_GOD vs Devil Jin | 30–26 | 53.57% |
| RAPPI_GOD vs Alisa | 25–30 | 45.45% |
| RAPPI_GOD vs Victor | 31–21 | 59.62% |
| RAPPI_GOD vs Feng | 16–31 | 34.04% |
| RAPPI_GOD vs Nina | 20–26 | 43.48% |
| RAPPI_GOD vs Claudio | 17–27 | 38.64% |
| RAPPI_GOD vs Armor King | 14–27 | 34.15% |
| RAPPI_GOD vs Zafina | 20–18 | 52.63% |
| RAPPI_GOD vs Leo | 17–20 | 45.95% |
| RAPPI_GOD vs Lee | 12–24 | 33.33% |
| RAPPI_GOD vs Leroy | 15–21 | 41.67% |
| RAPPI_GOD vs Lidia | 19–16 | 54.29% |
| RAPPI_GOD vs Jack-8 | 10–21 | 32.26% |
| RAPPI_GOD vs Raven | 17–12 | 58.62% |
| RAPPI_GOD vs Kuma | 9–15 | 37.50% |
| RAPPI_GOD vs Anna | 12–12 | 50.00% |
| RAPPI_GOD vs Heihachi | 12–11 | 52.17% |
| RAPPI_GOD vs Shaheen | 11–7 | 61.11% |
| RAPPI_GOD vs Clive | 9–8 | 52.94% |
| RAPPI_GOD vs Fahkumram | 5–11 | 31.25% |
| RAPPI_GOD vs Panda | 2–8 | 20.00% |
| RAPPI_GOD vs Miary Zo | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.