| HeWhoHungers vs Reina | 14–20 | 41.18% |
| HeWhoHungers vs King | 10–22 | 31.25% |
| HeWhoHungers vs Steve | 11–14 | 44.00% |
| HeWhoHungers vs Hwoarang | 9–12 | 42.86% |
| HeWhoHungers vs Miary Zo | 9–9 | 50.00% |
| HeWhoHungers vs Nina | 6–10 | 37.50% |
| HeWhoHungers vs Kazuya | 7–8 | 46.67% |
| HeWhoHungers vs Azucena | 6–9 | 40.00% |
| HeWhoHungers vs Lee | 9–5 | 64.29% |
| HeWhoHungers vs Armor King | 4–10 | 28.57% |
| HeWhoHungers vs Bryan | 6–7 | 46.15% |
| HeWhoHungers vs Lili | 1–12 | 7.69% |
| HeWhoHungers vs Dragunov | 6–7 | 46.15% |
| HeWhoHungers vs Jun | 2–11 | 15.38% |
| HeWhoHungers vs Eddy | 4–9 | 30.77% |
| HeWhoHungers vs Yoshimitsu | 8–4 | 66.67% |
| HeWhoHungers vs Law | 3–8 | 27.27% |
| HeWhoHungers vs Jin | 4–5 | 44.44% |
| HeWhoHungers vs Lars | 1–7 | 12.50% |
| HeWhoHungers vs Victor | 2–6 | 25.00% |
| HeWhoHungers vs Alisa | 1–5 | 16.67% |
| HeWhoHungers vs Leroy | 2–4 | 33.33% |
| HeWhoHungers vs Lidia | 1–5 | 16.67% |
| HeWhoHungers vs Heihachi | 3–3 | 50.00% |
| HeWhoHungers vs Clive | 2–4 | 33.33% |
| HeWhoHungers vs Fahkumram | 3–3 | 50.00% |
| HeWhoHungers vs Xiaoyu | 1–2 | 33.33% |
| HeWhoHungers vs Jack-8 | 0–3 | 0.00% |
| HeWhoHungers vs Raven | 1–2 | 33.33% |
| HeWhoHungers vs Paul | 0–2 | 0.00% |
| HeWhoHungers vs Asuka | 2–0 | 100.00% |
| HeWhoHungers vs Devil Jin | 0–2 | 0.00% |
| HeWhoHungers vs Feng | 0–2 | 0.00% |
| HeWhoHungers vs Leo | 0–2 | 0.00% |
| HeWhoHungers vs Claudio | 0–2 | 0.00% |
| HeWhoHungers vs Panda | 0–2 | 0.00% |
| HeWhoHungers vs Zafina | 1–1 | 50.00% |
| HeWhoHungers vs Kuma | 0–1 | 0.00% |
| HeWhoHungers vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.