| Crunchy Black vs Kazuya | 57–8 | 87.69% |
| Crunchy Black vs Jin | 52–10 | 83.87% |
| Crunchy Black vs Bryan | 50–10 | 83.33% |
| Crunchy Black vs King | 39–9 | 81.25% |
| Crunchy Black vs Reina | 38–7 | 84.44% |
| Crunchy Black vs Law | 38–5 | 88.37% |
| Crunchy Black vs Hwoarang | 35–3 | 92.11% |
| Crunchy Black vs Paul | 30–7 | 81.08% |
| Crunchy Black vs Lee | 26–10 | 72.22% |
| Crunchy Black vs Dragunov | 29–5 | 85.29% |
| Crunchy Black vs Devil Jin | 26–6 | 81.25% |
| Crunchy Black vs Yoshimitsu | 22–6 | 78.57% |
| Crunchy Black vs Heihachi | 19–8 | 70.37% |
| Crunchy Black vs Steve | 20–6 | 76.92% |
| Crunchy Black vs Asuka | 16–6 | 72.73% |
| Crunchy Black vs Lili | 17–5 | 77.27% |
| Crunchy Black vs Lars | 13–8 | 61.90% |
| Crunchy Black vs Feng | 17–3 | 85.00% |
| Crunchy Black vs Jun | 14–6 | 70.00% |
| Crunchy Black vs Alisa | 13–6 | 68.42% |
| Crunchy Black vs Clive | 14–4 | 77.78% |
| Crunchy Black vs Armor King | 14–4 | 77.78% |
| Crunchy Black vs Xiaoyu | 13–1 | 92.86% |
| Crunchy Black vs Nina | 12–2 | 85.71% |
| Crunchy Black vs Zafina | 11–3 | 78.57% |
| Crunchy Black vs Eddy | 6–7 | 46.15% |
| Crunchy Black vs Azucena | 9–3 | 75.00% |
| Crunchy Black vs Leo | 9–2 | 81.82% |
| Crunchy Black vs Anna | 9–2 | 81.82% |
| Crunchy Black vs Fahkumram | 7–4 | 63.64% |
| Crunchy Black vs Shaheen | 9–1 | 90.00% |
| Crunchy Black vs Panda | 6–2 | 75.00% |
| Crunchy Black vs Jack-8 | 6–1 | 85.71% |
| Crunchy Black vs Victor | 4–2 | 66.67% |
| Crunchy Black vs Lidia | 4–2 | 66.67% |
| Crunchy Black vs Claudio | 4–1 | 80.00% |
| Crunchy Black vs Kuma | 2–1 | 66.67% |
| Crunchy Black vs Miary Zo | 2–1 | 66.67% |
| Crunchy Black vs Raven | 2–0 | 100.00% |
| Crunchy Black vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.