| Deezy912 vs Kazuya | 378–370 | 50.53% |
| Deezy912 vs Jin | 303–320 | 48.64% |
| Deezy912 vs Bryan | 279–291 | 48.95% |
| Deezy912 vs Hwoarang | 297–204 | 59.28% |
| Deezy912 vs King | 238–175 | 57.63% |
| Deezy912 vs Heihachi | 202–209 | 49.15% |
| Deezy912 vs Reina | 194–213 | 47.67% |
| Deezy912 vs Law | 210–194 | 51.98% |
| Deezy912 vs Paul | 206–171 | 54.64% |
| Deezy912 vs Yoshimitsu | 178–162 | 52.35% |
| Deezy912 vs Steve | 159–155 | 50.64% |
| Deezy912 vs Dragunov | 136–171 | 44.30% |
| Deezy912 vs Lee | 143–150 | 48.81% |
| Deezy912 vs Lili | 141–136 | 50.90% |
| Deezy912 vs Lars | 123–126 | 49.40% |
| Deezy912 vs Devil Jin | 105–132 | 44.30% |
| Deezy912 vs Feng | 104–104 | 50.00% |
| Deezy912 vs Jun | 86–117 | 42.36% |
| Deezy912 vs Armor King | 85–110 | 43.59% |
| Deezy912 vs Alisa | 92–84 | 52.27% |
| Deezy912 vs Azucena | 80–91 | 46.78% |
| Deezy912 vs Asuka | 70–100 | 41.18% |
| Deezy912 vs Victor | 70–96 | 42.17% |
| Deezy912 vs Xiaoyu | 78–87 | 47.27% |
| Deezy912 vs Nina | 75–90 | 45.45% |
| Deezy912 vs Fahkumram | 77–88 | 46.67% |
| Deezy912 vs Lidia | 70–93 | 42.94% |
| Deezy912 vs Leroy | 75–87 | 46.30% |
| Deezy912 vs Eddy | 75–78 | 49.02% |
| Deezy912 vs Raven | 71–76 | 48.30% |
| Deezy912 vs Jack-8 | 60–77 | 43.80% |
| Deezy912 vs Clive | 61–63 | 49.19% |
| Deezy912 vs Anna | 48–76 | 38.71% |
| Deezy912 vs Leo | 45–78 | 36.59% |
| Deezy912 vs Claudio | 42–75 | 35.90% |
| Deezy912 vs Zafina | 49–67 | 42.24% |
| Deezy912 vs Shaheen | 39–57 | 40.62% |
| Deezy912 vs Miary Zo | 36–53 | 40.45% |
| Deezy912 vs Kuma | 33–40 | 45.21% |
| Deezy912 vs Panda | 9–20 | 31.03% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.