| iLightFeet vs Kazuya | 106–138 | 43.44% |
| iLightFeet vs Jin | 110–119 | 48.03% |
| iLightFeet vs King | 116–112 | 50.88% |
| iLightFeet vs Steve | 76–117 | 39.38% |
| iLightFeet vs Bryan | 69–101 | 40.59% |
| iLightFeet vs Hwoarang | 84–76 | 52.50% |
| iLightFeet vs Law | 92–52 | 63.89% |
| iLightFeet vs Reina | 52–73 | 41.60% |
| iLightFeet vs Yoshimitsu | 49–68 | 41.88% |
| iLightFeet vs Lee | 48–63 | 43.24% |
| iLightFeet vs Heihachi | 45–58 | 43.69% |
| iLightFeet vs Dragunov | 46–56 | 45.10% |
| iLightFeet vs Armor King | 41–59 | 41.00% |
| iLightFeet vs Lidia | 55–43 | 56.12% |
| iLightFeet vs Eddy | 69–27 | 71.88% |
| iLightFeet vs Azucena | 43–52 | 45.26% |
| iLightFeet vs Paul | 30–62 | 32.61% |
| iLightFeet vs Jun | 47–41 | 53.41% |
| iLightFeet vs Lili | 36–49 | 42.35% |
| iLightFeet vs Victor | 47–38 | 55.29% |
| iLightFeet vs Asuka | 38–41 | 48.10% |
| iLightFeet vs Lars | 41–37 | 52.56% |
| iLightFeet vs Jack-8 | 29–36 | 44.62% |
| iLightFeet vs Xiaoyu | 33–30 | 52.38% |
| iLightFeet vs Leroy | 31–29 | 51.67% |
| iLightFeet vs Feng | 25–34 | 42.37% |
| iLightFeet vs Devil Jin | 21–36 | 36.84% |
| iLightFeet vs Alisa | 28–28 | 50.00% |
| iLightFeet vs Nina | 30–25 | 54.55% |
| iLightFeet vs Leo | 20–26 | 43.48% |
| iLightFeet vs Claudio | 25–20 | 55.56% |
| iLightFeet vs Anna | 22–21 | 51.16% |
| iLightFeet vs Fahkumram | 21–22 | 48.84% |
| iLightFeet vs Raven | 27–13 | 67.50% |
| iLightFeet vs Clive | 23–16 | 58.97% |
| iLightFeet vs Zafina | 15–23 | 39.47% |
| iLightFeet vs Miary Zo | 11–19 | 36.67% |
| iLightFeet vs Shaheen | 12–14 | 46.15% |
| iLightFeet vs Kuma | 15–6 | 71.43% |
| iLightFeet vs Panda | 9–7 | 56.25% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.